6.11.7 RESTAURANTS

Restaurants are a special type of shop that sell food and drink. They differ from ordinary shops in that your purchases are delivered to you by a member of staff, whether at a table, a booth, a bar counter, or simply handed over. They have a menu rather than a wares display, and require you to order rather than buy things.

Finding Restaurants
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Restaurants can be found in the cities and communes with DIRECTORY RESTAURANTS and in the Portals with PORTAL SEARCH RESTAURANTS. They are marked with an asterisk in regular searches instead. Once inside, see MENU to view available food and drink on offer.

Opening a Restaurant
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City and commune shops can be turned into restaurants, or back into shops, by Chancellors or their aides, while aethermanse shops can be turned into restaurants, or back into shops, with the help of the miniature of a restaurant artifact (ASHOP 1344).

Restaurant Commands
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  RESTAURANT INFO
  RESTAURANT TYPE <type>
  RESTAURANT MENUTITLE <text>
  RESTAURANT BINCOLOUR <0-255>
  RESTAURANT STAFFTYPE <type>
  RESTAURANT SITDOWNSTYLE <style>
  RESTAURANT DELIVERYSTYLE <style>
  RESTAURANT SETTING <indoor|outdoor>
  RESTAURANT RESUMES BROWSE
  RESTAURANT RESUMES HIRE <number>

These commands must be issued from within your restaurant or its stockroom, and only the shop owner may use them.

RESTAURANT INFO 
Displays all current settings for your restaurant in a summary view.

RESTAURANT TYPE
Sets what kind of establishment your restaurant is. This label appears to customers in directory listings and underneath the menu. Type the command without an argument to see all available options.

RESTAURANT MENUTITLE
Sets the title that appears at the top of the menu when customers check out the MENU. The title may be up to 40 characters long.

RESTAURANT BINCOLOUR
Sets the colour used for item bins on the menu display. See COLOURS for a list of colour numbers.

RESTAURANT STAFFTYPE
Sets what role your staff member holds. This determines what title appears in the staff description alongside other characteristics when they deliver orders. Some titles are also gender-aware (for example, "waitstaff" becomes "waiter", waitress", or "server").

RESTAURANT SITDOWNSTYLE
Sets the style of seating in your restaurant. This determines how delivery messages are phrased. If a customer is seated on matching furniture, the delivery message will reference it specifically and ordered items will be put on that furniture. When choosing the 'stand' option, all orders are handed directly to the customer, regardless of whether they are seated. Also, when non-restaurant items are ordered, those will be delivered into the customer's hands as well regardless of the setting.

RESTAURANT DELIVERYSTYLE
Sets the wording used when staff deliver an order. This is combined with sitdown style to produce the delivery message customers see. 

RESTAURANT SETTING 
Renovates your establishment as either an indoor or outdoor venue. This affects what furniture can be placed within it. Switching setting will deconstruct any furniture incompatible with the new environment as part of the renovation. This costs 25,000 gold. Restaurants in aethermanses need to use the right artifact instead.

Hiring Staff
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  RESTAURANT RESUMES BROWSE
  RESTAURANT RESUMES HIRE <number>

Staff members are hired from a pool of applicants available in your establishment's home nation. Resumes are refreshed monthly and reflect
the local population. The hired staff member's title (e.g. waiter, barista, chef) is drawn from your current STAFFTYPE setting at the time of hiring.

See also HELP SHOPS, HELP SHOPKEEPING, HELP BINS, HELP COLOURS