7.22.2 Wings of Wonder

WINGS OF WONDER
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The first crystal will form into the Wings of Wonder, and each additional crystal will add either a protection from insanity from a specific astrosphere or a special power. You can build the wings up to 20 crystals. WONDERWINGS will show you all syntax. Note that crystals can also be traded with other players.

You may also transform the name of the wings if you have 5 or more crystals (similar to the Wand of Wonder).
-5 crystals allows a small twist (ex: Shining Wings of Love)
-10 crystals allow a medium twist (ex: Glass Wings of the Gentle Spirit)
-15 crystals allow a large twist (ex: the Blood Gold Wings of Deadly Sidiak)
-20 crystals allow an epic twist (ex: Amethyst Wings of the Enlightened Syzygy)

1 Jumping
2 Aries (25% insanity reduction on Aries astrosphere)
3 Taurus (25% insanity reduction on Taurus astrosphere)
4 Levitating
5 Gemini (25% insanity reduction on Gemini astrosphere)
6 Cancer (25% insanity reduction on Cancer astrosphere)
7 Gust
8 Leo (25% insanity reduction on Leo astrosphere)
9 Virgo (25% insanity reduction on Virgo astrosphere)
10 Flying
11 Windwall 3x/day
12 Libra (25% insanity reduction on Libra astrosphere)
13 Scorpio (25% insanity reduction on Scorpio astrosphere)
14 Windrunning (sprinting while flying)
15 Sagittarius (25% insanity reduction on Sagittarius astrosphere)
16 Capricorn (25% insanity reduction on Capricorn astrosphere)
17 Wind Immunity - lasts 15 minutes, 3x/RL day
18 Aquarius (25% insanity reduction on Aquarius astrosphere)
19 Pisces (25% insanity reduction on Pisces astrosphere)
20 Skydive - while flying, you may instant teleport to target who is outdoors in the same area at ground level (similar to nature flow), lose entourage, arrive off-balance at ground level

NOTE: The insanity reduction DOES stack with the circlet and other items; however, it does NOT work during world events (such as the Ascension Event).