Threadfall Has Begun
By Uilani |
What’s Threadfall? A festival season celebrating spring and coinciding with Easter! It’s only our second time hosting it, too. Are we just looking for an excuse to throw presents at you? Maybe! When the Tapestry of Fate needs a good ‘spring cleaning’, the Fates declare Threadfall to be taking place – a season of thorough…
Read More The Cost of Progress
By Uilani |
[APRIL FOOL’S] The 12th of Shanthin, in the year 733 after the Coming of Estarra, was a chill autumn morning, though one could not quite tell such things in the City of Hallifax. With its position high in the skies and full weather control, it was a day like any other for Senior Researcher Inix…
Read More Restaurants Are Here
By Uilani |
What’s a dining experience without some new patterns? What’s a pub without a bar? What’s a cafe without some kawhe? Time to change that! NEW PATTERNS: BOOTH: available to Artisans (Booths). A new skill available at 50% Expert which allows one to construct booths. Booths are seating and table combined, seating up to 4 and…
Read More Open for Dining: Restaurants
By Uilani |
Welcome to the new dining experience: your shops can now become restaurants! Shops in the cities and communes can turn into restaurants with the help of Chancellors and their aides, and manse shops can turn into restaurants through activation of the new restaurant miniature artifact (ASHOP 1344). Restaurants can turn back into shops through the…
Read More Season d’Amour
By Uilani |
Dolly d’Amour, residing in a cottage by Delport, has commenced Season d’Amour which has brought countless lovebirds to the highway and mountain roads. Help these daydreaming souls find what they are looking for! Every lovebird will desire something else so pay attention to their requests. You can complete the quest only once a weave by…
Read More Design, Cartel, and Culture Updates
By Uilani |
A big change for affiliated cartels has just been released. Affiliated cartels are those that belong to a nation and each nation has one of each type. Trademasters in those cartels are elected, not appointed. For as long as there have been cartels, only Trademasters could work on designs, requiring designers to mail them their…
Read More Commodity Prices
By Uilani |
We have been tweaking commodity prices and village production for a while now, with part one of this endeavour outlined in Changelog #2985 and part two in Changelog #3149. It’s time for part three, and this one warrants an announcement post to bring all Trade Ministers’ attention to these changes. Commodity prices in village commodity…
Read More Custom Beast Submission System
By Uilani |
We are pleased to announce that the custom beast submission system is now live – see HELP CUSTOM BEAST SUBMISSIONS! This means that, rather than e-mailing support to request a custom beast, you will now fill out all the required information in-game. We will review the submission and get back to you, either approving it…
Read More Referral System is Live!
By Uilani |
Got a friend who would actually click with Lusternia, or a returning veteran you have been trying to lure back? We just made it easier to bring them in, and you both get rewarded for sticking with it as they play. What’s new How it works Rewards and eligibility Read HELP REFERRALS for all specifics…
Read More Recent Rapture Troubles
By Uilani |
Oof! Due to the recent updates to the Rapture Engine, which Lusternia uses, we have encountered a number of issues. We have crashed a number of times and that always involves a progress rollback – sometime just a few minutes, but sometimes even 20 minutes. We have been stable for most of today and the…
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