Illusion Specializations Released

The Illusions Skillset has been completely revised, breaking apart into two specializations. The Glamours Specialization is open to bards and encompasses illusions that can be as deadly as they are flashy. The Phantasms Specialization is open to mages and evokes mental illusions that steal the thoughts and visions of others. Also, theaters showed up in…
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Serenwilde to Get Monks!

Serenwilde and Celest helped the kephera imprison the illithoid, and brought forth Zenobia, the Queen of Kephera Queens. Zenobia awarded Celest a surge of power and awarded Serenwilde to be the first guild to be trained in their martial arts, after conducting a scavenger hunt that Serenwilde won. Thus, Serenwilde will be home to the…
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Opening of the Undervault

The telepathic suffering of the mages was apparently caused as part of a secret war between two psionic races unknown to anyone at the time, the kephera and the illithoid. After their war was brought to the Basin of Life, their homeland was eventually discovered, a massive underground complex called the Undervault.
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Psionic Disturbances

Mages with the ability of psionics suffered severe headaches, as well as hearing garbled telepathic communications. However, the situation became dangerous when a psychic wave was unleashed that all but incapacitated those with psionics. Through much research and work, Aquamancers and Geomancers were finally able to set up a latticework of elemental crystals throughout the…
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Strange Dreams and Prophesies

Reports of strange dreams and prophesies have been popping up throughout the land. Though enigmatic and unclear what this may mean, if anything, several mortals have been disturbed and intrigued enough to begin asking questions.
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The Shallamurine Cathedral

In the ancient Shallamurine Cathedral, the insane undead priestess Marani Veloske was left unchecked for many years, allowing her to drain the essence from countless mortals until she was strong enough to challenge the cosmic planes themselves. Her strength was enough to subdue both Elohora the Lady of the Eternal Light and Luciphage the Supreme…
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Spiritual Flame of Hartstone

Strange weather in the Serenwilde uncovered that the Spiritual Flame of Hartstone was unstable. This led the druids of Hartstone on a spiritual journey which uncovered the Mausoleum of Nintoba and development of rituals involving the aspets of White Hart. In the end, the Flame was purified and now burns stronger than before.
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Nexus Worlds

Nexus Worlds just got more interesting with the release of the construct/colossi battle system. New skills in every trade class allow for either building colossi to attack the constructs of cities and communes or upgrading them with special attacks or defenses. Astrologers also gained a new skill which predicts when Nexus Worlds weaken and thus…
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Trial of Ascension: Rise of Ayridion

Of the Nine Seal Bearers who won the great challenges, four main contenders vied to hold the Staff of Ascension so that the realm would be safe from Kethuru: Shorlen of Serenwilde, Daevos of Magnagora, Soll of New Celest, and Kaervas of Glomdoring. Though Shorlen controlled the Staff of Ascension for much of the beginning…
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Challenge of Harmony

Exarius, the self-proclaimed raja who bows to no commune or city, won the Challenge of Harmony through his skills at influencing others. Second place went to Nirrti of Glomdoring, third place to Felandi of Magnagora, fourth place to Catarin of New Celest, and fifth place to Ekard also of New Celest.
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