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Join the Free Online Fantasy World of Lusternia

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    Player Controlled Organisations

    Being a member of a city or commune means more than just political affiliation, for it creates an actual, spiritual bond between the member and the nexus, enabling that person to draw power from the nexus.

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    Multitudes of Immersive Skills

    Archetypes, or classes, are unique in that there are certain branches and/or specializations based on a simple skillweb that are only open to certain archetypes. In addition to all the common skills, archetypes receive one primary skill, and two secondary skills. They also are given the choice of one a trade skill.

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    Rich and Captivating History

    From the beginning of the universe to the troubling past of today, every aspect of lore and history is known and retold. Who was Yudhe? How did the races form from the Elder Gods? All these answered and more...

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    Customizable Player Options

    Though not all Elder Gods splintered into a race nor all mortal races came to be in this manner, it remains true that all Lusternians believe that within each of them is contained the fragment of a god. Thus it is said that the god-fragment within can potentially evolve through the cycles of birth and rebirth until perfection is achieved and the fragment is made whole, becoming a divine in his or her own right.

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Player-Driven Politics

Each city, commune and guild organization is run by a government made up of elected players and player-appointed players. One of the major responsibilities of a ruling council is to keep the energy reserves of their nexus of power high. There are power quests which its members can perform to help replenish the nexus, but one of the major methods is for players to influence villages and bring them under their sphere of control.

Constantly Evolving World

Each year brings a new overarching story line interwoven through major events involving the world at large. New areas, quests and content are available at regular intervals with news posts archiving events for everyone to see.

Extensive Crafting System

Players can choose to become a crafter by picking a tradeskill, or two, or three, or more! Craft an earring one day, an origami the next and your own bed to sleep in. Our trades are: Alchemy, Bookbinding, Brewmeister, Cooking, Enchantment, Herbs, Jewelry, Lorecraft, Poisons, Spellcraft, Tailoring, Tattoos, Tinkering.

An Immersive World

Discover the rich world of Lusternia and its endless possibilities! Vie for power and influence as a leader in one of dozens of player-run organisations. Compete for top rankings in combat, or become a learned scholar and teach the masses about Lusternia's rich history. Delve into the complex economy, master a tradeskill or two, and amass a fortune in gold. Commission a ship and explore the depths of aetherspace. And much, much more!

Engaging Player vs Player Combat

Combat in Lusternia is handled different for mobile vs. player combat and player vs. player combat. Player combat involves much more than simply inflicting damage on your opponent. Not only can individual body parts be damaged, with different, harmful effects resulting from enough cumulative damage on a body part, but there are hundreds of afflictions that can be inflicted on an opponent.

A Friendly Community

We have a fantastic community of players dedicated to extending the Lusternian experience beyond the game!

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April Cornucopia

By Uilani | April 1, 2024

For those of you just getting into Lusternia, or those of you ready to try something new, in April you can purchase lessons at discounted rates right off the website. Free classflexing will also be active throughout the month to allow you to try out a new class. See HELP PROMO DAYS for the classflex…

Code Question Day

By Uilani | March 30, 2024

This coming Tuesday (April 2nd) we’ll be hosting another Code Question Day on Discord. We will be answering whatever questions you may have that need looking up in code so you can make sure your reports are based on facts. If you have code questions not related to reports, we can answer that too! I…

Reports Opening

By Uilani | March 20, 2024

Reports are now open! Based on your feedback, we have implemented a number of changes to reports but let us go over the basics first. If you are interested in writing a report, commenting or voting on one, or simply staying up to date on them, you should review HELP REPORTS and HELP WRITING REPORTS.…

December & January Artbard Results

By Uilani | March 4, 2024

Congratulations to our Artbard participants from December and January! Alas, no submissions in February. If you’d like to join them for March, make sure you get your submissions in by the end of the month. HELP ARTBARD will explain all about what you can submit, and how to do so. December ==( Bardic Winner )== Zylissa January…

March Great Hunt

By Uilani | March 3, 2024

It’s been a while! Hunters, stock up on curatives and practice your routes because a Great Hunt is fast approaching. See HELP GREATHUNT for the details. Start: March 11th (Monday), weaveEnd: March 14th (Thursday), weave As there is always some confusion around weave-related timing, I want to clarify that the start is not the weave…

A cornucopia sits upon an outdoor table, surrounded by flowers.

April Cornucopia

For those of you just getting into Lusternia, or those of you ready to try something new, in ...
Read More
A laptop sits on a desk, an empty notepad lying open next to it.

Code Question Day

This coming Tuesday (April 2nd) we'll be hosting another Code Question Day on Discord. We will be answering ...
Read More

Reports Opening

Reports are now open! Based on your feedback, we have implemented a number of changes to reports but ...
Read More
A mandolin lies among scattered music sheets in a half light

December & January Artbard Results

Congratulations to our Artbard participants from December and January! Alas, no submissions in February. If you'd like to ...
Read More
A trio of adventurers head off into the woods.

March Great Hunt

It's been a while! Hunters, stock up on curatives and practice your routes because a Great Hunt is ...
Read More
An open book against a dark background, light spilling from within

March Quizzes

The World Library will be hosting two History Challenges this month and we hope to see everyone there ...
Read More
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Level Gained
Taesir earned level 6.
Achievement Gained
Taesir has completed the Self Help achievement.
Achievement Gained
Taesir has completed the Status achievement.
Level Gained
Taesir earned level 5.
Achievement Gained
Taesir has completed the Score! achievement.
Esei, Khnemu, Pyawr, Tikki, Veldrin, Zdrada
Total: 17 players online.