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Join the Free Online Fantasy World of Lusternia

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    Player Controlled Organisations

    Being a member of a city or commune means more than just political affiliation, for it creates an actual, spiritual bond between the member and the nexus, enabling that person to draw power from the nexus.

  • Trill

    Multitudes of Immersive Skills

    Archetypes, or classes, are unique in that there are certain branches and/or specializations based on a simple skillweb that are only open to certain archetypes. In addition to all the common skills, archetypes receive one primary skill, and two secondary skills. They also are given the choice of one a trade skill.

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    Rich and Captivating History

    From the beginning of the universe to the troubling past of today, every aspect of lore and history is known and retold. Who was Yudhe? How did the races form from the Elder Gods? All these answered and more...

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    Customizable Player Options

    Though not all Elder Gods splintered into a race nor all mortal races came to be in this manner, it remains true that all Lusternians believe that within each of them is contained the fragment of a god. Thus it is said that the god-fragment within can potentially evolve through the cycles of birth and rebirth until perfection is achieved and the fragment is made whole, becoming a divine in his or her own right.

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Player-Driven Politics

Each city, commune and guild organization is run by a government made up of elected players and player-appointed players. One of the major responsibilities of a ruling council is to keep the energy reserves of their nexus of power high. There are power quests which its members can perform to help replenish the nexus, but one of the major methods is for players to influence villages and bring them under their sphere of control.

Constantly Evolving World

Each year brings a new overarching story line interwoven through major events involving the world at large. New areas, quests and content are available at regular intervals with news posts archiving events for everyone to see.

Extensive Crafting System

Players can choose to become a crafter by picking a tradeskill, or two, or three, or more! Craft an earring one day, an origami the next and your own bed to sleep in. Our trades are: Alchemy, Bookbinding, Brewmeister, Cooking, Enchantment, Herbs, Jewelry, Lorecraft, Poisons, Spellcraft, Tailoring, Tattoos, Tinkering.

An Immersive World

Discover the rich world of Lusternia and its endless possibilities! Vie for power and influence as a leader in one of dozens of player-run organisations. Compete for top rankings in combat, or become a learned scholar and teach the masses about Lusternia's rich history. Delve into the complex economy, master a tradeskill or two, and amass a fortune in gold. Commission a ship and explore the depths of aetherspace. And much, much more!

Engaging Player vs Player Combat

Combat in Lusternia is handled different for mobile vs. player combat and player vs. player combat. Player combat involves much more than simply inflicting damage on your opponent. Not only can individual body parts be damaged, with different, harmful effects resulting from enough cumulative damage on a body part, but there are hundreds of afflictions that can be inflicted on an opponent.

A Friendly Community

We have a fantastic community of players dedicated to extending the Lusternian experience beyond the game!

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Awakening the Spirit of Ilmdria Farirue

By Estarra | March 17, 2019

One windy morning in the Serenwilde forest, there came a strange whispering. Almost indecipherable at first, it echoed throughout the forest and drew the attention of those gathered at the Mother Moonhart. Daxi Strongleaf and Aydeksa Mzithrei were first to hear it, with Coraline Myeras returning to assist in their search thereafter. The three of…

March 2019 Newsletter

By Estarra | March 10, 2019

Ascension of Snald Final Ascension In an absolutely brutal Final Ascension, while it first appeared that Yendor of Glomdoring would walk to easy victory as the Chapion of Death, Malarious of Gaudiguch stole the Staff of Ascension away and came within minutes of claiming victory. But Yendor was eventually able to rally his allies to…

Ascension of Snald

By Estarra | March 9, 2019

The first to hold the Staff of Ascension was Tarken, Champion of War, but it was Yendor, Champion of Death, who held the staff for a long stretch of time, nearly completing Ascension. Backed by Gaudiguch and New Celest, the Dark Forest seemed destined to win with Yendor at its helm. Magnagora and Hallifax were…

Challenge of War

By Estarra | March 2, 2019

Not long after the Challenge of Justice completed, warriors from across the Basin flocked to Mount Avechna to battle, this time with sword and spell, in the Challenge of War. Four teams battled for over a day until finally the team of Deichtine, Yendor, and Tarken stood victorious above all. Tarken was chosen to bear…

Challenge of Justice

By Estarra | March 2, 2019

From all across the Basin, mortals came to battle with their words – facing off in a series of rapid debates to determine who would stand for the Seal of Justice during Ascension. At the end of all the debates it was Ixion who proved himself to have the sharpest tongue among the eleven competitors.…

Awakening the Spirit of Ilmdria Farirue

One windy morning in the Serenwilde forest, there came a strange whispering. Almost indecipherable at first, it echoed ...
Read More

March 2019 Newsletter

Ascension of Snald Final Ascension In an absolutely brutal Final Ascension, while it first appeared that Yendor of ...
Read More

Ascension of Snald

The first to hold the Staff of Ascension was Tarken, Champion of War, but it was Yendor, Champion ...
Read More

Challenge of War

Not long after the Challenge of Justice completed, warriors from across the Basin flocked to Mount Avechna to ...
Read More

Challenge of Justice

From all across the Basin, mortals came to battle with their words - facing off in a series ...
Read More

Leprechaun March Madness!

There is 30% price reduction on credits for the month of March! This means the actual price of ...
Read More
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Achievement Gained
Amyma has completed the Not A Nudist achievement.
New Character
A new character named Amyma was created.
Level Gained
Djeba earned level 28.
Level Gained
Djeba earned level 27.
Level Gained
Kyalrhin earned level 79.
Afollia, Amyma, Azele, Dexi, Doman, Esri, Farlaris, Kyalrhin, Lilybell, Rainaka
Total: 16 players online.