Player-Driven Politics

Each city, commune and guild organization is run by a government made up of elected players and player-appointed players. One of the major responsibilities of a ruling council is to keep the energy reserves of their nexus of power high. There are power quests which its members can perform to help replenish the nexus, but one of the major methods is for players to influence villages and bring them under their sphere of control.

Constantly Evolving World

Each year brings a new overarching story line interwoven through major events involving the world at large. New areas, quests and content are available at regular intervals with news posts archiving events for everyone to see.

Extensive Crafting System

Players can choose to become a crafter by picking a tradeskill, or two, or three, or more! Craft an earring one day, an origami the next and your own bed to sleep in. Our trades are: Alchemy, Bookbinding, Brewmeister, Cooking, Enchantment, Herbs, Jewelry, Lorecraft, Poisons, Spellcraft, Tailoring, Tattoos, Tinkering.

An Immersive World

Discover the rich world of Lusternia and its endless possibilities! Vie for power and influence as a leader in one of dozens of player-run organisations. Compete for top rankings in combat, or become a learned scholar and teach the masses about Lusternia's rich history. Delve into the complex economy, master a tradeskill or two, and amass a fortune in gold. Commission a ship and explore the depths of aetherspace. And much, much more!

Engaging Player vs Player Combat

Combat in Lusternia is handled different for mobile vs. player combat and player vs. player combat. Player combat involves much more than simply inflicting damage on your opponent. Not only can individual body parts be damaged, with different, harmful effects resulting from enough cumulative damage on a body part, but there are hundreds of afflictions that can be inflicted on an opponent.

A Friendly Community

We have a fantastic community of players dedicated to extending the Lusternian experience beyond the game!

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    Player Controlled Organisations

    Being a member of a city or commune means more than just political affiliation, for it creates an actual, spiritual bond between the member and the nexus, enabling that person to draw power from the nexus.

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    Multitudes of Immersive Skills

    Archetypes, or classes, are unique in that there are certain branches and/or specializations based on a simple skillweb that are only open to certain archetypes. In addition to all the common skills, archetypes receive one primary skill, and two secondary skills. They also are given the choice of one a trade skill.

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    Rich and Captivating History

    From the beginning of the universe to the troubling past of today, every aspect of lore and history is known and retold. Who was Yudhe? How did the races form from the Elder Gods? All these answered and more...

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    Customizable Player Options

    Though not all Elder Gods splintered into a race nor all mortal races came to be in this manner, it remains true that all Lusternians believe that within each of them is contained the fragment of a god. Thus it is said that the god-fragment within can potentially evolve through the cycles of birth and rebirth until perfection is achieved and the fragment is made whole, becoming a divine in his or her own right.

Beautiful rainbow skies shine with light over a distant silhouetted city in the mountains.

Nov 14 2020

Endzones Released!
After months of incredibly hard work from our dedicated team, we are incredibly proud to announce the release of our ...
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Official image of a Dwarf from Lusternia. The dwarf has a thick red beard and a battleaxe.

Nov 14 2020

Entering Into the Wasteland
Perhaps it was fate that caused the month of Urlachmar to cause gates to the Catacombs of the Dead to ...
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Silhouetted trees set against a misty mountain backdrop.

Nov 9 2020

Endzone Releases This Weekend
Earlier this year, we announced our biggest project for 2020: Endzone. Endzone sets out to offer a level 100+ bashing ...
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An Artisanal artwork by Aedrys, depicting a merian seated playing a violin as a number of vermin gather around them.

Nov 8 2020

October 2020 Artbard Winners
Congratulations to our Artisanal and Bardic winners from October! If you'd like to join them for this month's round, make ...
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A collection of nautical items rest upon a desk: a sextant, map, rope and compass.

Nov 1 2020

November Artifact Sale
All through November, you can buy artifacts direct from the website in the artifact cart! Not only that, but we've ...
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A cauldron filled with pale blue smoke sits amidst other accoutrements of witchcraft, shrouded in blue and green light.

Nov 1 2020

Haunting Vengeance Results
The Haunting is the perfect time for a vigorous game of vengeance - the parlour game of deception and horrors ...
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Want to Learn More?

Read our Newbie Guide