Artisanal by Gurashi depicting the moths of Mysrai's realm.

April 2023 Artbard Results

Congratulations to our Artisanal and Bardic winners from April! If you’d like to join them for April, make sure you get your submissions in by the end of the month. HELP ARTBARD will explain all about what you can submit, and how to do so. Artisanal Contest Winner Sketch of Dreameater Moths by Gurashi Runner-Up The Inner Sea by…
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Spinning Wheel of Light in a canvon

Wheel Spins and Auctions

As a mid-month surprise, we now have Iron Coins available to purchase from the website under Artifact Packages! They will stay there until the end of the month. You can spin these coins at the Wheel of Tzaraziko found at the Cave of Chaos. Check out HELP IRON COINS for more information. Also, as the…
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A battlefield with sword-wielding warriors

Death and Harmony Challenges

Thanks to the enterprising spirit of Korue Dragnet and the desire of Master Quettle to show everyone a better way, we’ll see a Death and Harmony Challenge in May once again. You will also have one more chance at these thematically reskinned artifacts for the winners. Death Challenge21st May, 11pm GMTHarmony Challenge27th May, 11:30pm GMT…
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A trio of adventurers head off into the woods.

Adventure is for the Brave

The call came out on the 21st of Kiani, in the year 648 after the Coming of Estarra: I am looking for an adventurer. Come find me at the Triple Junction Inn. And indeed, adventurers arrived to find none other than Tapif the Furrikin, an adolescent of mildly mysterious origin, seeking to go on an…
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An ornamental kettle of pure gold

Three May Auctions

In May we will be running 3 weeks of auctions – first credit auctions, then gold auctions, and then credit auctions again. Each set of auctions will run throughout the week. Be sure to check out HELP AUCTIONS to learn about the system if it’s your first time taking part. Gold auctions have received two…
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Alliance System Proposal

I would like to invite all of you to have a read over the proposed new Alliance System that I have posted on the forums. Please leave any comments on the system you have there, and I’ll make sure to review it as often as possible. You can find the thread here.
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    Player Controlled Organisations

    Being a member of a city or commune means more than just political affiliation, for it creates an actual, spiritual bond between the member and the nexus, enabling that person to draw power from the nexus.

  • Trill

    Multitudes of Immersive Skills

    Archetypes, or classes, are unique in that there are certain branches and/or specializations based on a simple skillweb that are only open to certain archetypes. In addition to all the common skills, archetypes receive one primary skill, and two secondary skills. They also are given the choice of one a trade skill.

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    Rich and Captivating History

    From the beginning of the universe to the troubling past of today, every aspect of lore and history is known and retold. Who was Yudhe? How did the races form from the Elder Gods? All these answered and more...

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    Customizable Player Options

    Though not all Elder Gods splintered into a race nor all mortal races came to be in this manner, it remains true that all Lusternians believe that within each of them is contained the fragment of a god. Thus it is said that the god-fragment within can potentially evolve through the cycles of birth and rebirth until perfection is achieved and the fragment is made whole, becoming a divine in his or her own right.


An Immersive World

Discover the rich world of Lusternia and its endless possibilities! Vie for power and influence as a leader in one of dozens of player-run organisations. Compete for top rankings in combat, or become a learned scholar and teach the masses about Lusternia's rich history. Delve into the complex economy, master a tradeskill or two, and amass a fortune in gold. Commission a ship and explore the depths of aetherspace. And much, much more!

A Friendly Community

We have a fantastic community of players dedicated to extending the Lusternian experience beyond the game!


Player-Driven Politics

Each city, commune and guild organization is run by a government made up of elected players and player-appointed players. One of the major responsibilities of a ruling council is to keep the energy reserves of their nexus of power high. There are power quests which its members can perform to help replenish the nexus, but one of the major methods is for players to influence villages and bring them under their sphere of control.

Engaging Player vs Player Combat

Combat in Lusternia is handled different for mobile vs. player combat and player vs. player combat. Player combat involves much more than simply inflicting damage on your opponent. Not only can individual body parts be damaged, with different, harmful effects resulting from enough cumulative damage on a body part, but there are hundreds of afflictions that can be inflicted on an opponent.


Extensive Crafting System

Players can choose to become a crafter by picking a tradeskill, or two, or three, or more! Craft an earring one day, an origami the next and your own bed to sleep in. Our trades are: Alchemy, Bookbinding, Brewmeister, Cooking, Enchantment, Herbs, Jewelry, Lorecraft, Poisons, Spellcraft, Tailoring, Tattoos, Tinkering.

Constantly Evolving World

Each year brings a new overarching story line interwoven through major events involving the world at large. New areas, quests and content are available at regular intervals with news posts archiving events for everyone to see.

Achievement Gained
Vann has completed the Not A Nudist achievement.
New Character
A new character named Vann was created.
Level Gained
Beda earned level 99.
Level Gained
Dijae earned level 8.
Achievement Gained
Dijae has completed the Don't Fink, Just Do achievement.
Dariel, Etra, Khnemu, Merlose, Nefertem, Shango, Tonatiuh, Vella, Xiran
Total: 18 players online.