10.2 THE NEXUSES OF POWER

See HELP NEXUS CLIENT for information on the web-based interface.

Everything revolves around nexuses of power, great reservoirs of energy that exist simultaenously on multiple planes. It is through a nexus that personal power reserves can be replenished, where travel to other planes may occur, and where guilds can summon forth entities for protection. There are basically two types of nexuses:

(1) A city nexus of power is generally a mortal-made construct raised through high magic rituals and enchantments within a great center of civilisation. A city nexus will exist upon the prime, elemental and cosmic planes.

(2) A commune nexus of power naturally exists in forests and is overseen by two Great Spirits of Nature. Communities form up around these nexuses, whose members form a natural bond with the nexus' forest. A commune nexus will exist upon the prime and ethereal planes.

Being a member of a city or commune means more than just political affiliation, for it creates an actual, spiritual bond between the member and the nexus, enabling that person to draw power from the nexus. Each city and commune has developed special skills that require the unique energies of their specific nexus to function, creating the organisation-specific classes within each archetype. Without access to the nexus, these skills become impossible to use. While losing membership in a guild may disenfranchise someone from the political process, losing citizenship in a city or membership in a commune is devastating in that it cuts the link to the nexus of power. Indeed, referring to a city or commune by the name of its nexus (and vice versa) is an acceptable practice, so closely are they intwined.