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Join the Free Online Fantasy World of Lusternia

Imagine yourself as a character in your favorite FANTASY WORLD. Got it? Now imagine the amazing POWERS this character possesses, the amazing STORIES behind this character, and the ADVENTURES shared with friends. Whatever you conjured in your mind is more amazing than anything you will find in any graphic game because absolutely nothing can compare with what you create in your IMAGINATION.

After you CREATE A NEW CHARACTER, you will soon find out why so many players keep logging in again and again to experience this unique gaming experience that has been ongoing for over a decade.

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    Player Controlled Organisations

    Being a member of a city or commune means more than just political affiliation, for it creates an actual, spiritual bond between the member and the nexus, enabling that person to draw power from the nexus.

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    Multitudes of Immersive Skills

    Archetypes, or classes, are unique in that there are certain branches and/or specializations based on a simple skillweb that are only open to certain archetypes. In addition to all the common skills, archetypes receive one primary skill, and two secondary skills. They also are given the choice of one a trade skill.

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    Rich and Captivating History

    From the beginning of the universe to the troubling past of today, every aspect of lore and history is known and retold. Who was Yudhe? How did the races form from the Elder Gods? All these answered and more...

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    Customizable Player Options

    Though not all Elder Gods splintered into a race nor all mortal races came to be in this manner, it remains true that all Lusternians believe that within each of them is contained the fragment of a god. Thus it is said that the god-fragment within can potentially evolve through the cycles of birth and rebirth until perfection is achieved and the fragment is made whole, becoming a divine in his or her own right.

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Player-Driven Politics

Each city, commune and guild organization is run by a government made up of elected players and player-appointed players. One of the major responsibilities of a ruling council is to keep the energy reserves of their nexus of power high. There are power quests which its members can perform to help replenish the nexus, but one of the major methods is for players to influence villages and bring them under their sphere of control.

Constantly Evolving World

Each year brings a new overarching story line interwoven through major events involving the world at large. New areas, quests and content are available at regular intervals with news posts archiving events for everyone to see.

Extensive Crafting System

Players can choose to become a crafter by picking a tradeskill, or two, or three, or more! Craft an earring one day, an origami the next and your own bed to sleep in. Our trades are: Alchemy, Bookbinding, Brewmeister, Cooking, Enchantment, Herbs, Jewelry, Lorecraft, Poisons, Spellcraft, Tailoring, Tattoos, Tinkering.

An Immersive World

Discover the rich world of Lusternia and its endless possibilities! Vie for power and influence as a leader in one of dozens of player-run organisations. Compete for top rankings in combat, or become a learned scholar and teach the masses about Lusternia's rich history. Delve into the complex economy, master a tradeskill or two, and amass a fortune in gold. Commission a ship and explore the depths of aetherspace. And much, much more!

Engaging Player vs Player Combat

Combat in Lusternia is handled different for mobile vs. player combat and player vs. player combat. Player combat involves much more than simply inflicting damage on your opponent. Not only can individual body parts be damaged, with different, harmful effects resulting from enough cumulative damage on a body part, but there are hundreds of afflictions that can be inflicted on an opponent.

A Friendly Community

We have a fantastic community of players dedicated to extending the Lusternian experience beyond the game!

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Visitor in Blue

In mid-year 535 CE, the Serenwilde had an unexpected visitor: While sewing some new attire for herself, Lief Myeras was visited by shadowy figure with a pair of oval, green eyes, who did not stay long, but left behind a single bouncing muku ball. Lief, though behind on the news, soon learned that the muku…
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July 2019 Newsletter

Return of the Vesteran Honours! Art-Bard Contests Re-Opened Lusternia Art-Bard Contests, also known as the Vesteran Honours, are back on the website, albeit with a different look. As a trial run, we have opened up the contest for this month for artisanal and bardic entries, so please feel free to submit an entry. We have…
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Spring Scavenger Hunt

Ydryin, the Scorched Hamadryad of Serenwilde, led a Scavenger Hunt with a flowery theme! It ran for a fair amount of time, but ultimately Chairman Ayisdra Ysav’rai of Hallifax puzzled out the clues and claimed his prize of a laurel crown of burning wisterias, as well as the honor of spending a full Lusternian day…
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June 2019 Newsletter

Timequakes and the Dawning of the Age of the Magi Timequakes and the Battle to Defend Time In the middle of the 530th year after the Coming of Estarra, the people of the Basin of Life began to experience strange visions. Some came in dreams, whilst others would strike at random – bringing images from…
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The Battle to Defend Time

In the middle of the 530th year after the Coming of Estarra, the people of the Basin of Life began to experience strange visions. Some came in dreams, whilst others would strike at random – bringing images from a titanic figure tearing away monstrous wings to the world transformed into immaculate and desolate forms. This…
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Timequakes Released!

Since guilds have begun research projects in response to the temporal disturbances recently plaguing the Basin of Life, the new Timequake System has been released! Several times throughout a Lusternian month, a timequake may suddenly hit the Basin of Life. You will need to seek out the temporal rift that has opened and you can…
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Player Death
Veldrin was slain by Dys (Victim had 105% the might).
Player Death
Veldrin was slain by Pip (Victim had 285% the might).
Level Gained
Drakenor earned level 8.
Achievement Gained
Drakenor has completed the Complete A Quest achievement.
Level Gained
Drakenor earned level 7.
Inanna, Kyalrhin, Mumbles, Pip, Veldrin
Total: 13 players online.

Support

  • What is a MUD?

  • Game Help

  • How to Connect

  • Newbie Guide

  • Contacting Support

Support

  • What is a MUD?

  • Game Help

  • How to Connect

  • Newbie Guide

  • Contacting Support

Support

  • What is a MUD?

  • Game Help

  • How to Connect

  • Newbie Guide

  • Contacting Support