Updates
Written by: Estarra, the Eternal 
Date: Friday, June 17th, 2005
Addressed to: Everyone
1. Formula for calculating villages has been modified to prevent drawn  
out battles. In other words, the longer an influence battle lasts, the  
narrower the margin of victory needed for the win. They still can (in   
theory) last a lenghty period in a neck-to-neck battle, but we expect   
that to be very rare.                                                   
2. IMPORTANT! The discretionary power for distort is now 2000 power for 
villages (only). However, the distortion will last so long as the       
village is in that city or commune's sphere of influence.               
3. Distort has added effects. It will prevent enemies from burrowing. It
will occasionally shake people out of being in ghost form. It will      
occasionally drop prismatic barriers around people.                     
4. City and commune guards are now stronger.
 
Penned by my hand on the 23rd of Urlachmar, in the year 120 CE.
