Envoy reports Jan 2017
Written by: Ianir the Anomaly 
Date: Tuesday, April 11th, 2017
Addressed to: Everyone
o DamagedOrgans now removes all poison shrugging chance. Moved to heavy 
modifier in blademaster from critical.                                  
o Knighthood combatstyles now exist within the buffs system.
o Shamanism Imprint now captures the weather at the moment of casting.  
MANIPULATE IMPRINT power cost lowered to 3p. For -wood variants,        
MANIPULATE IMPRINT will cost 2p and will create a static zone of the    
imprinted weather extending two rooms out from the casting room (so, a  
line of rooms 5 long will be included, the caster's and two on either   
side). This will last for 7 minutes, but will fade 30s after the -wood  
leaves the zone. Fierceweather will apply to enemies in the room of the 
-wood. Each person in the coppice when imprint is cast will increase its
radius by 1. Enemy shaman demesnes with manipulate weather will not be  
affected by this effect.                                                
o Missing mental afflictions have been integrated into Telepathy.
o DISSOLVE now consumes equilibrium even if target does not have        
protection up.                                                          
o Protection scroll now uses scroll balance.
o Unleash staff now does reduced damage to those with protection up.
o You can now DISSOLVE ENEMIES for 5 power to strip protection from all 
enemies in the room.                                                    
o A 6s channel has been added to *bixes when your masochism is down.    
This will be extended another 6s if in enemy territory.                 
o Elder trees now take 2 minutes to chop as a channeled action (90s for 
axelords with the proper skill). Elder tees will also cry out as loyal  
mobs if chopped.                                                        
o Harmonics gems can now be prepped to target individuals not in the    
room.                                                                   
o Crystalplex now has ATTACK and DEFEND syntaxes to activate all        
offensive or defensive gems on a target.                                
o A gem disappearing should now include whose crystalplex it was in.
o Charged gems can now be used directly from the rift by harmonics      
abilities.                                                              
o More levels have been added to timewarp and temporary insanity.       
(Descriptive, no combat effect.)                                        
o Clotted limbs have now been grouped into a single, levelled           
affliction.                                                             
o Astrology Tarox ray will now give disloyalty instead of impatience.
o Raze skills will no longer concern themselves with rebounding.
o Avenger avatars will now instantly kill their targets.
o Two-handed weapons will now deal 5 wounding on top of an affliction   
rather than 0.                                                          
o Base damage on succumb ticks has been scaled up, while the per-aff 
damage has been lowered.
IMPORTANT NOTE:
Several behind the scenes changes to stacking afflictions have occured  
at this time. If you see any weirdness with any affliction or find one  
you suddenly can't cure, please BUG it and MESSAGE IANIR the bug number 
immediately.                                                            
 
Penned by My hand on the 9th of Dioni, in the year 471 CE.
