Release of Aquachemantics!
Written by: Estarra the Eternal 
Date: Sunday, December 9th, 2012
Addressed to: Everyone
The first of a new primary (yes, PRIMARY!) skillchoice for mages and    
druids has been released! The skill is called Aquachemantics and you    
take it after specializing in Elementalism as an alternative to         
Aquamancy. (Aquamancy is still available, of course.) This skillset was 
developed in an alternate future reality where the Pool of Stars was    
destroyed so Aquamancers had to develop an alternate method of          
harnessing their powers. They have developed chemantic reagents that can
be used to create mists that surround them and coat their skins with    
sheens as well as powerful chemantic reactions.                         
We know players have often said they'd like a mage option that doesn't  
rely on demesnes, and we've often said we would like to develop more    
steampunk themes in Lusternia. Thus, we've tried to develop a whole new 
strategy for this skillset that comes from the future! Unlike Aquamancy 
which is designed for group combat, Aquachemantics is more tooled for   
1:1 combat insofar that main offense are passive effects that just      
target one person and retributive effects that only occur when the mage 
is attacked. However, there are some skills that will target all        
enemies, though have heavy power costs. In summary, while we are        
confident that the theory of this new skillchoice is viable, we need to 
see it in action in before committing with others.                      
Once we are satisfied with the skillset, we will go forward with coding 
the other skillsets in the order the doors were opened: Hartstone,      
Aeromancers, Blacktalon, Geomancers, Pyromancers                        
Hope you enjoy!
 
Penned by My hand on the 10th of Juliary, in the year 341 CE.
