Simple Questions 1

by Arin

Back to Common Grounds.

Aoife2010-01-21 22:27:13
QUOTE (Vendetta Morendo @ Jan 21 2010, 04:38 PM) <{POST_SNAPBACK}>
Hopefully, but it's hard to tell, especially with no messages back to indicate that your entry was received. Admin verification would be great, without flooding Charites with even more messages than necessary.


Yes, admin verification would be pretty awesome.
Alyae2010-01-21 23:47:54
QUOTE (Talan @ Jan 21 2010, 08:42 PM) <{POST_SNAPBACK}>
You influence people-mobs.

Thanks for the summary! So if I want to make a profit, I should be using charity influencing, and I should only beg from "friendly" NPCs. No critical hits is kind of a bummer, though. It'd be cool if that were changed. "You scored a WORLD-SHATTERING zing!" laugh.gif
Zallafar2010-01-22 00:13:07
QUOTE (Alyae @ Jan 21 2010, 03:47 PM) <{POST_SNAPBACK}>
"You scored a WORLD-SHATTERING zing!"

I so want this!
Ssaliss2010-01-22 00:31:01
Influencing is generally faster than bashing anyway, especially with the top abilities (at least it seems so, but given that I influence far more than I bash, I might be wrong). Thus, critical hits would make things far too quick.
Tervic2010-01-22 00:33:38
QUOTE (Alyae @ Jan 21 2010, 03:47 PM) <{POST_SNAPBACK}>
Thanks for the summary! So if I want to make a profit, I should be using charity influencing, and I should only beg from "friendly" NPCs. No critical hits is kind of a bummer, though. It'd be cool if that were changed. "You scored a WORLD-SHATTERING zing!" laugh.gif


Well, you can make a profit regardless thanks to esteem. I know many people empower guards and sell the resulting esteem for quite a fair amount. Begging just lets you add to that source of income.
Xenthos2010-01-22 00:39:09
QUOTE (Ssaliss @ Jan 21 2010, 07:31 PM) <{POST_SNAPBACK}>
Influencing is generally faster than bashing anyway, especially with the top abilities (at least it seems so, but given that I influence far more than I bash, I might be wrong). Thus, critical hits would make things far too quick.

Crits get better as you get levels. I kill far faster than I influence, in general. Especially with a crit rune.
Ssaliss2010-01-22 00:44:10
QUOTE (Xenthos @ Jan 22 2010, 01:39 AM) <{POST_SNAPBACK}>
Crits get better as you get levels. I kill far faster than I influence, in general. Especially with a crit rune.

Yeah, I meant the un-critical version of bashing biggrin.gif So adding criticals on top of the normally-fast influencing would be a tad much.
Shaddus2010-01-22 01:34:36
Does Barrier stop tumble if it already starts before barrier is put up?
Razenth2010-01-22 04:01:44
Does Gorgolu randomly aggro you for no reason?
Ssaliss2010-01-22 04:13:11
I'm pondering aiming for a Pearl Ring. The desc is "Automatically avoid being carried away by currents". Does this include all forms of random watery transport (non-demesne-related, anyway), both underwater, surface and water plane?
Razenth2010-01-22 04:14:29
What about cloud waves, fire bursts, and quakes?
Unknown2010-01-22 04:20:07
QUOTE (Razenth @ Jan 21 2010, 10:14 PM) <{POST_SNAPBACK}>
What about cloud waves, fire bursts, and quakes?


Only water waves, and I -think- the sand waves in Draumbe, but don't quote me on that. But definitely: All levels of Inner Sea, all levels of Sea of Despair, and the Starry Sea.

Air waves and fire waves not included, and quakes are obviously bloodstone ring only.
Xiel2010-01-22 05:05:08
The bloodstone ring should stop Dramube sand waves, but it doesn't. Sadface, since Earth is the only place thusfar that the quake ring helps in. sad.gif
Atellus2010-01-22 05:13:02
QUOTE (Xiel @ Jan 21 2010, 09:05 PM) <{POST_SNAPBACK}>
The bloodstone ring should stop Dramube sand waves, but it doesn't. Sadface, since Earth is the only place thusfar that the quake ring helps in. sad.gif


I always wanted to see some huge tainted mountain area similar to the inner sea but surrounding the basin, or at least part of the basin. It would of course have the same earth waves as the elemental plane.
Unknown2010-01-22 05:18:33
QUOTE (casilu @ Jan 21 2010, 01:14 PM) <{POST_SNAPBACK}>



commented for hilarity
Esano2010-01-22 05:42:52
QUOTE (Shaddus Mes'ard @ Jan 22 2010, 12:34 PM) <{POST_SNAPBACK}>
Does Barrier stop tumble if it already starts before barrier is put up?

I believe so.

QUOTE (Razenth @ Jan 22 2010, 03:01 PM) <{POST_SNAPBACK}>
Does Gorgolu randomly aggro you for no reason?

He shouldn't aggro when you just walk in (unless you're an enemy? Don't know if he does then), but any emote - any - done to him has a decent chance to make him aggro. Poor people trying to grovel to him to get to Luciphage ....
Casilu2010-01-22 05:45:23
QUOTE (Esano @ Jan 21 2010, 09:42 PM) <{POST_SNAPBACK}>
He shouldn't aggro when you just walk in (unless you're an enemy? Don't know if he does then), but any emote - any - done to him has a decent chance to make him aggro. Poor people trying to grovel to him to get to Luciphage ....


I usually go to Nifilhema, she might put out.
Xiel2010-01-22 05:58:19
Anyone have a 3rd person message on a Geo staffcast?
Shaddus2010-01-22 06:12:16
QUOTE (casilu @ Jan 22 2010, 12:45 AM) <{POST_SNAPBACK}>
I usually go to Nifilhema, she might put you out on the corner.

Fixed.
Unknown2010-01-22 09:04:53
QUOTE (Xiel @ Jan 22 2010, 12:05 AM) <{POST_SNAPBACK}>
The bloodstone ring should stop Dramube sand waves, but it doesn't. Sadface, since Earth is the only place thusfar that the quake ring helps in. sad.gif

During some event there were earthquakes in the mountains on Prime, and the ring stopped them.