Simple Questions 1

by Arin

Back to Common Grounds.

Casilu2009-09-30 16:22:46
QUOTE (Othero @ Sep 30 2009, 03:26 AM) <{POST_SNAPBACK}>
There are people who like sprite comics?


It's a good the best sprite comic. The thousandth one is even titled "Episode 1000: I can’t believe someone was asshole enough to make 1,000 sprite comics."
Mihewi2009-09-30 22:54:19
Do the effects of willpower gems and rocking chairs stack? I want to make sure before I waste (or not) credits on gems. I guess I should probably also ask if they're worth it.
Mihewi2009-09-30 23:23:49
Oh! And the stasis gem... does it protect all furniture ever placed in that room or only the furniture that is in there when it's activated?
Reiha2009-09-30 23:33:16
QUOTE (Mihewi @ Sep 30 2009, 04:23 PM) <{POST_SNAPBACK}>
Oh! And the stasis gem... does it protect all furniture ever placed in that room or only the furniture that is in there when it's activated?

Before and after.
Razenth2009-09-30 23:36:54
If I had a ship with aethermodules in rooms, is there any way for me to rearrange the rooms and/or modules so that they are in different, perhaps more aesthetically pleasing locations?
Reiha2009-09-30 23:49:48
QUOTE (Razenth @ Sep 30 2009, 04:36 PM) <{POST_SNAPBACK}>
If I had a ship with aethermodules in rooms, is there any way for me to rearrange the rooms and/or modules so that they are in different, perhaps more aesthetically pleasing locations?

No. Can't move modules, although you could rename and move the room themselves.
Unknown2009-09-30 23:50:32
QUOTE (Razenth @ Sep 30 2009, 07:36 PM) <{POST_SNAPBACK}>
If I had a ship with aethermodules in rooms, is there any way for me to rearrange the rooms and/or modules so that they are in different, perhaps more aesthetically pleasing locations?

It takes some finaegling, but you can make and unmake exits and entrances, along with descriptions in order to re-locate modules. The furniture will be left behind though.
Razenth2009-09-30 23:52:49
What do you mean? The furniture bit I mean.
Lendren2009-10-01 02:11:28
Can't move the furniture so you can't change which furniture is near which modules.

QUOTE (Mihewi @ Sep 30 2009, 06:54 PM) <{POST_SNAPBACK}>
Do the effects of willpower gems and rocking chairs stack? I want to make sure before I waste (or not) credits on gems. I guess I should probably also ask if they're worth it.

Yes, they stack.
Zallafar2009-10-01 21:19:50
Is the gunk affliction mechanically the same as mud?
Razenth2009-10-01 21:24:42
Is it better to be max size or min size for a guardian?
Xiel2009-10-01 21:37:22
Max size.
Tervic2009-10-01 22:47:21
QUOTE (Xiel @ Oct 1 2009, 02:37 PM) <{POST_SNAPBACK}>
Max size.


Is there ever a case where smaller is better?
Zallafar2009-10-01 23:03:48
QUOTE (Tervic @ Oct 1 2009, 03:47 PM) <{POST_SNAPBACK}>
Is there ever a case where smaller is better?

Higher dexterity, faster tumbling. Dunno who that would help more than being humongous.
Tervic2009-10-01 23:36:36
QUOTE (Zallafar @ Oct 1 2009, 04:03 PM) <{POST_SNAPBACK}>
Higher dexterity, faster tumbling. Dunno who that would help more than being humongous.


I thought tumble time was normalized across the board. Or was that just writhe? Also, why does larger size evade block more? They're... bigger! Small size should dodge block easier, while large size blocks better. Cause think about it: If you're trying to squeeze past someone, being smaller usually helps.
Zenon2009-10-01 23:41:59
Did the thing with smaller sizes having faster writhing go away?
Xenthos2009-10-01 23:43:49
QUOTE (Zenon @ Oct 1 2009, 07:41 PM) <{POST_SNAPBACK}>
Did the thing with smaller sizes having faster writhing go away?

Yes.
Ytran2009-10-02 00:19:28
QUOTE (Tervic @ Oct 1 2009, 06:36 PM) <{POST_SNAPBACK}>
I thought tumble time was normalized across the board. Or was that just writhe? Also, why does larger size evade block more? They're... bigger! Small size should dodge block easier, while large size blocks better. Cause think about it: If you're trying to squeeze past someone, being smaller usually helps.

Obviously, if you are bigger, you just push them out of the way.
Tervic2009-10-02 16:06:11
QUOTE (Ytran @ Oct 1 2009, 05:19 PM) <{POST_SNAPBACK}>
Obviously, if you are bigger, you just push them out of the way.


Hrm, good point. Maybe block dodging should be based on the difference in size. If you're bigger, you shove them, if you're smaller, you dodge past.
Llandros2009-10-02 20:07:19
what are the trademaster commands

or more specifically how do you submit a design for a org cartel if you are the trademaster? The one i'm working with has never done it before and is having fits trying to figure it out.

Edit, found it out, thanks