Lack of Raves

by Noola

Back to Common Grounds.

Xenthos2007-12-29 14:41:08
QUOTE(Bianca @ Dec 29 2007, 04:06 AM) 470953
Random divine summoning and being baptized into Morgfyre's order clap_1.gif

So cool. Too bad I can't wear the Order sigil without getting caught.

Don't forget the random totem checks and things.
Druken2007-12-29 16:20:41
A random rave to Xenthos because I lurve him. <3


fireworks.gif



edit: PS, sorry about the spar thing. wink.gif
Arel2007-12-29 17:36:05
Stay away from my Eliron, Dru! mf_swordfight.gif
Druken2007-12-29 17:41:31
Arel, I love you, too!!
Xavius2007-12-29 17:46:40
QUOTE(Xenthos @ Dec 29 2007, 08:41 AM) 470972
Don't forget the random totem checks and things.

Don't say that. It's so much more fun when they just walk into it.
Unknown2007-12-30 00:41:22
QUOTE(Xavius @ Dec 29 2007, 09:46 AM) 471007
Don't say that. It's so much more fun when they just walk into it.


They really need to make it so you can't tune things against Orders.
Arel2007-12-30 01:53:46
QUOTE(S.A.W. @ Dec 29 2007, 07:41 PM) 471178
They really need to make it so you can't tune things against Orders.


Why?
Jack2007-12-30 06:27:46
It does kinda make spies unworkable, which is a shame and IMO removes a very interesting (potential) dynamic.

The Disciples of Crow had this same issue back in the day, since Serenwilde used to tune totems against the clan specifically, allowing them to root out Serens who were secretly part of the organisation.
Rika2007-12-30 10:44:35
Tierstone. wub.gif
Unknown2007-12-30 14:07:39
QUOTE(Arel @ Dec 29 2007, 05:53 PM) 471206
Why?


Because tuning against Clans and Orders essentially destroys a very very large aspect of the game--political and religious intrigue. What's the fun if you can't have people secretly in Orders or Clans that are opposed to an organization?

Rather than ask "Why shouldn't I stop people from having fun?" which is what you're doing.. I'll ask you "Why should you be able to tune totems against Orders and Clans?"
Unknown2007-12-30 15:36:06
Visaeris was in Morgfyre's order the entire time he was a Celestian I think fear.gif
Acrune2007-12-30 17:31:18
Was Morgfyre even around then? chin.gif
Unknown2007-12-30 19:12:02
QUOTE(Acrune @ Dec 30 2007, 12:31 PM) 471407
Was Morgfyre even around then? chin.gif


I specifically remember Visaeris chatting with Morgfyre in his Fulcrux very shortly after he arrived (first month or so) and Vis was Celestian. Don't know when he joined the Order though!
Catarin2007-12-31 00:14:23
QUOTE(S.A.W. @ Dec 30 2007, 08:07 AM) 471375
Because tuning against Clans and Orders essentially destroys a very very large aspect of the game--political and religious intrigue. What's the fun if you can't have people secretly in Orders or Clans that are opposed to an organization?

Rather than ask "Why shouldn't I stop people from having fun?" which is what you're doing.. I'll ask you "Why should you be able to tune totems against Orders and Clans?"


There should be risk inherent if you are doing things that are against the rules or laws of whatever organization you choose to have your character be a part of. Totems that are tuned to catch traitors to that organization are one of those risks. If someone is actually good at this intrigue they've decided to get involved in, then they will certainly account for the many ways they might be found out and do their best to alleviate that threat. If they aren't good at it or are careless, they're going to get caught.

You are basically saying that if someone wants to play a character that is going against things their organization stands for then they should have free rein to do so with little risk of ever being caught.
Unknown2007-12-31 00:38:34
QUOTE(Catarin @ Dec 30 2007, 04:14 PM) 471521
There should be risk inherent if you are doing things that are against the rules or laws of whatever organization you choose to have your character be a part of. Totems that are tuned to catch traitors to that organization are one of those risks. If someone is actually good at this intrigue they've decided to get involved in, then they will certainly account for the many ways they might be found out and do their best to alleviate that threat. If they aren't good at it or are careless, they're going to get caught.

You are basically saying that if someone wants to play a character that is going against things their organization stands for then they should have free rein to do so with little risk of ever being caught.


Uh.. no. I'm saying that tuning a totem/statue at the nexus against an org/clan is lame, cause there's no avoiding that. There are other ways to get found out/caught.. such as, oh, I dunno.. your activities? Being busted for using TELEPORT NEXUS is retarded.

You should have to catch traitors based on their actions, not some lame IWIN button, which is all a centrally placed totem/statue is.


Edit: In fact, since you choose to play a Celestian, I think Mag should have the right to press a button and summon you out into the open, stun, aeon, and strip all defences/power.. Cause hey, you aren't saying that someone who chooses to play opposite an org should do so with free rein, right?
Unknown2007-12-31 00:46:31
QUOTE(Shou @ Dec 30 2007, 07:36 AM) 471390
Visaeris was in Morgfyre's order the entire time he was a Celestian I think fear.gif


Do you know that for over 3 RL years Statues and Totems have been the bane of my existence?

They censor.gif'd me with DOC and they got me thrown out of Celest.

I dodged the statues for a month but Forren asked me to help him with something and led me into a statue after Munsia ratted my membership out in exchange for brownie points

Good times..

wait no.

confused.gif

Edit:
QUOTE(Catarin @ Dec 30 2007, 04:14 PM) 471521
There should be risk inherent if you are doing things that are against the rules or laws of whatever organization you choose to have your character be a part of. Totems that are tuned to catch traitors to that organization are one of those risks. If someone is actually good at this intrigue they've decided to get involved in, then they will certainly account for the many ways they might be found out and do their best to alleviate that threat. If they aren't good at it or are careless, they're going to get caught.

You are basically saying that if someone wants to play a character that is going against things their organization stands for then they should have free rein to do so with little risk of ever being caught.


I remember you posting almost the exact same thing when I got exposed in Celest. There's no intrigue to mechanically proving something. Instead of RPing out a trial or something Forren just said "AHA HE IS A MORGY FOLLOWER;outcitizen;enemy gg"

Boring
Unknown2007-12-31 00:48:56
Why would you be hit by a totem tuned against a clan that nobody knows you're in?

Unknown2007-12-31 00:50:43
QUOTE(Greleag @ Dec 30 2007, 07:48 PM) 471539
Why would you be hit by a totem tuned against a clan that nobody knows you're in?


That's the million dollar question.
Arel2007-12-31 01:18:58
QUOTE(S.A.W. @ Dec 30 2007, 09:07 AM) 471375
Rather than ask "Why shouldn't I stop people from having fun?" which is what you're doing.. I'll ask you "Why should you be able to tune totems against Orders and Clans?"
What I was doing was asking a question, not defending a position or being snippy. Argue with Catarin instead.

QUOTE(Greleag @ Dec 30 2007, 07:48 PM) 471539
Why would you be hit by a totem tuned against a clan that nobody knows you're in?

The totem knows, the people who tuned it don't have to.
Unknown2007-12-31 01:38:28
QUOTE(Arel @ Dec 30 2007, 07:18 PM) 471545
What I was doing was asking a question, not defending a position or being snippy. Argue with Catarin instead.
The totem knows, the people who tuned it don't have to.


How does a peice of wood with runes on it know more than the person that made it?