Unknown2006-07-03 04:56:41
Well, I think we all agree riding is pretty pointless at the moment. I'd like to revise what we have, and make it a little more distinctive and appealing. The basic idea here would be that you can now ride steeds of any level, but there would be certain skills that some mounts was capable of learning (marked by *'s) and others were not. You can train one creature by one level per month, and only in the skills that the creature itself allows.
For instance, a mammoth might be able to learn swimming, digging, defence, intimidate and ramming, but not the others. A stag (if it were a non-summoned mount) might be able to learn swimming, balance, weaving and ramming. A crow (if it were a non-summoned mount) might be able to learn balance, flying, weaving and intimidate. Etc.
Anyway, let me know what you think, and what should be changed/added/removed before passing this on upwards.
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You have gained the following abilities in Riding:
Mount...............You can mount a steed.
Mounts..............Locate all your loyal mounts.
Swimming*...........If your mount can swim, you may train it to do so.
Soothe..............Calm your panicked steed.
Steedtrade..........You can trade your steed, bestowing its loyalty to another.
Digging*............With a firm snout or sharp claws, train your mount to dig.
Whistling...........Whistle one loyal steed to your side.
Trotting............Order your steed to trot quickly across the land.
Defence*............Use the thick hide of your steed to deflect some damage.
Carriage............While mounted you will project a noble demeanor.
Rear................Train your steed to rear at enemies and knock them down.
Balance*............Ride your mount into the treetops.
Lasso...............Lasso and ride wild mounts.
Intimidate*.........Use the ferocity of your mount to intimidate prey.
Vault...............Impressively vault onto your steed.
Flying*.............Fly the winds upon a winged steed.
Gallop..............Gallop on your steed with great speed.
Grazing.............Allow your mount to find its own dinner.
Tack................Prepare a leather tack to easily remount after a fall.
Mountjump...........Your steed can jump over obstacles blocking exits.
Weaving*............A nimble steed can run circles around your enemies.
Retrace.............Command your steed to retrace its steps.
Blocking............Your steed can block exits.
Ramming*............Ram other riders, knocking them clear of their steeds.
Caltrops............Attach wicked spines to the hooves of your steed.
Mountkick...........Use your mount to kick an unmounted opponent.
Trample.............Frenzy your steed to trample all prone in your location.
Evade...............Your steed can evade obstacles in a certain direction.
AB RIDING for more information on an ability.
AB RIDING MOUNT
Syntax: MOUNT, DISMOUNT
If you have the riding skill to ride a specific steed (or a steed of a similar level), you can mount
and dismount it, assuming it is loyal to you.
AB RIDING MOUNTS
Syntax: MOUNTS
List all your loyal steeds. If a steed is on the same continent as you, it will list the exact
location of where it is.
AB RIDING SWIMMING
Training: TRAIN TO SWIM
Syntax: SWIM
You can ford across rivers and other watery areas upon a suitable steed. As long as you remain on your
steed, you will not be in danger of drowning and you will move faster than your own strokes could
carry you. The higher the steed's training, the faster you will travel across water.
AB RIDING SOOTHE
Syntax: SOOTHE
If your loyal steed is panicking, quickly soothe the poor beast with soft, comforting whispers.
AB RIDING STEEDTRADE
Syntax: STEEDTRADE TO
Trade your steed to another, transferring its loyalty. Note that every trained skill your mount remembers
will be decreased by one level, as it needs to adjust to a new rider. Make sure you get a good price!
AB RIDING DIGGING
Training: TRAIN TO DIG
Syntax: ORDER (mount) DIG / ORDER (mount) BURY
For instance, a mammoth might be able to learn swimming, digging, defence, intimidate and ramming, but not the others. A stag (if it were a non-summoned mount) might be able to learn swimming, balance, weaving and ramming. A crow (if it were a non-summoned mount) might be able to learn balance, flying, weaving and intimidate. Etc.
Anyway, let me know what you think, and what should be changed/added/removed before passing this on upwards.
====================================
You have gained the following abilities in Riding:
Mount...............You can mount a steed.
Mounts..............Locate all your loyal mounts.
Swimming*...........If your mount can swim, you may train it to do so.
Soothe..............Calm your panicked steed.
Steedtrade..........You can trade your steed, bestowing its loyalty to another.
Digging*............With a firm snout or sharp claws, train your mount to dig.
Whistling...........Whistle one loyal steed to your side.
Trotting............Order your steed to trot quickly across the land.
Defence*............Use the thick hide of your steed to deflect some damage.
Carriage............While mounted you will project a noble demeanor.
Rear................Train your steed to rear at enemies and knock them down.
Balance*............Ride your mount into the treetops.
Lasso...............Lasso and ride wild mounts.
Intimidate*.........Use the ferocity of your mount to intimidate prey.
Vault...............Impressively vault onto your steed.
Flying*.............Fly the winds upon a winged steed.
Gallop..............Gallop on your steed with great speed.
Grazing.............Allow your mount to find its own dinner.
Tack................Prepare a leather tack to easily remount after a fall.
Mountjump...........Your steed can jump over obstacles blocking exits.
Weaving*............A nimble steed can run circles around your enemies.
Retrace.............Command your steed to retrace its steps.
Blocking............Your steed can block exits.
Ramming*............Ram other riders, knocking them clear of their steeds.
Caltrops............Attach wicked spines to the hooves of your steed.
Mountkick...........Use your mount to kick an unmounted opponent.
Trample.............Frenzy your steed to trample all prone in your location.
Evade...............Your steed can evade obstacles in a certain direction.
AB RIDING
AB RIDING MOUNT
Syntax: MOUNT
If you have the riding skill to ride a specific steed (or a steed of a similar level), you can mount
and dismount it, assuming it is loyal to you.
AB RIDING MOUNTS
Syntax: MOUNTS
List all your loyal steeds. If a steed is on the same continent as you, it will list the exact
location of where it is.
AB RIDING SWIMMING
Training: TRAIN
Syntax: SWIM
You can ford across rivers and other watery areas upon a suitable steed. As long as you remain on your
steed, you will not be in danger of drowning and you will move faster than your own strokes could
carry you. The higher the steed's training, the faster you will travel across water.
AB RIDING SOOTHE
Syntax: SOOTHE
If your loyal steed is panicking, quickly soothe the poor beast with soft, comforting whispers.
AB RIDING STEEDTRADE
Syntax: STEEDTRADE
Trade your steed to another, transferring its loyalty. Note that every trained skill your mount remembers
will be decreased by one level, as it needs to adjust to a new rider. Make sure you get a good price!
AB RIDING DIGGING
Training: TRAIN
Syntax: ORDER (mount) DIG / ORDER (mount) BURY