ENVOY REPORTS

by Ashteru

Back to Common Grounds.

Xavius2007-10-24 21:42:06
QUOTE(Ildaudid @ Oct 24 2007, 04:07 PM) 453065
What about fullplate, it doesn't go do and have to be mended right? Or does it?


Does it have an armor status?
Ildaudid2007-10-24 22:45:25
QUOTE(Xavius @ Oct 24 2007, 05:42 PM) 453071
Does it have an armor status?


Actually I don't remember I don't think so. It was no decay and if I remember right it didn't have a status. Ill have to check later.
Yrael2007-10-24 22:50:10
It does have one. Unless 95, rather than 125, is the typical status for fullplate, it takes damage.
Ildaudid2007-10-24 22:52:30
Do greatrobes/splendor robes go down like this too? Sounds like they should have to be repaired the more they get hit.
Daganev2007-10-24 22:54:51
my fullplate has a status of 450 *shrug*

but my weapons don't have any status, so, how do we know when to repair them?
Morgfyre2007-10-25 03:06:07
QUOTE(daganev @ Oct 24 2007, 03:54 PM) 453094
my fullplate has a status of 450 *shrug*

but my weapons don't have any status, so, how do we know when to repair them?


If you have runes attached, I believe artifacts don't require repair.
Ildaudid2007-10-25 04:35:06
Crafted from thick interlocking slabs of blackened and dulled iron, this
massive, intimidating full set of plate armour is totally impervious to
blades and bludgeons alike. Each piece of plate in the armour has been
carefully forged into a rectangular shape, and then carefully linked
with sturdy iron chain to form a solid wall of protection. Broad slashes
of silver, inlaid into the armour with all the art and skill of a master
craftsman, weave in and out of each other to give the impression of a
phoenix rising from an inferno with beak agape.
It weighs about 180 pounds.
It bears the distinctive mark of Kalas Ildaudid, Incubus of Illith.
It is cursed and may not be removed when worn.
It is slightly worn.


Gonna be hard to repair this while I am wearing it and since it will never be uncursed pretty damn hard to remove heh!


edit- OMFG I am able to tumble and sprint around wearing a 180lb piece of armor!! wowsa! I thought it was lighter than that!
Acrune2007-10-25 04:37:00
QUOTE(Ildaudid @ Oct 25 2007, 12:35 AM) 453180
Gonna be hard to repair this while I am wearing it and since it will never be uncursed pretty damn hard to remove heh!


You'll have to hop in the forge and have someone else do it for you.
Ildaudid2007-10-25 04:38:18
QUOTE(Acrune @ Oct 25 2007, 12:37 AM) 453181
You'll have to hop in the forge and have someone else do it for you.


hot potata! hot potata!
Eldanien2007-10-25 08:23:38
You used to be able to rub a cursed item to remove the curse. Or some simple act like that, it's been a couple of years. Is this not true anymore?
Shiri2007-10-25 08:24:52
I think someone decided early on that that was a bug.
Ildaudid2007-10-25 15:24:43
I know how to get it off, it just requires me spending a day as a kepheran and not wearing armor that day sad.gif

When you changeling to kepheran, your plate pops off >.>
Myndaen2007-10-25 15:50:53
QUOTE(Ildaudid @ Oct 25 2007, 10:24 AM) 453300
I know how to get it off, it just requires me spending a day as a kepheran and not wearing armor that day sad.gif

When you changeling to kepheran, your plate pops off >.>


That sounds half dirty, half hot.
Ildaudid2007-10-25 17:07:37
Crafted from thick interlocking slabs of blackened and dulled iron, this
massive, intimidating full set of plate armour is totally impervious to
blades and bludgeons alike. Each piece of plate in the armour has been
carefully forged into a rectangular shape, and then carefully linked
with sturdy iron chain to form a solid wall of protection. Broad slashes
of silver, inlaid into the armour with all the art and skill of a master
craftsman, weave in and out of each other to give the impression of a
phoenix rising from an inferno with beak agape.
It weighs about 180 pounds.
It bears the distinctive mark of Kalas Ildaudid, Incubus of Illith.
It is cursed and may not be removed when worn.
It is protected against fire, cold, electricity and magic.

Ok went on testy for some things and noticed this on my plate as well... can you proof plate now or something??

edit- Myndaen, it is never dirty, just well insert a buggy word here. tongue.gif
Acrune2007-10-26 16:22:33
QUOTE(Ildaudid @ Oct 25 2007, 01:07 PM) 453319
Crafted from thick interlocking slabs of blackened and dulled iron, this
massive, intimidating full set of plate armour is totally impervious to
blades and bludgeons alike. Each piece of plate in the armour has been
carefully forged into a rectangular shape, and then carefully linked
with sturdy iron chain to form a solid wall of protection. Broad slashes
of silver, inlaid into the armour with all the art and skill of a master
craftsman, weave in and out of each other to give the impression of a
phoenix rising from an inferno with beak agape.
It weighs about 180 pounds.
It bears the distinctive mark of Kalas Ildaudid, Incubus of Illith.
It is cursed and may not be removed when worn.
It is protected against fire, cold, electricity and magic.

Ok went on testy for some things and noticed this on my plate as well... can you proof plate now or something?


Better not. wtf.gif
Xiel2007-11-21 01:37:58
QUOTE
ANNOUNCE NEWS #953
Date: 11/21/2007 at 1:27
From: Morgfyre, the Legion
To : Everyone
Subj: October Envoy Report

The Gnome Aetherspace Traders will now have the potential to sell a
small number of auronidion particles in exchange for glaetherial dust.
Similarly, you can sell your auronidion particles to them for gold.

The following adjustments have been made for the October Envoy report:

GENERAL
------------------------------------------------------
+ You can again climb up into the trees indoors, except in the "trees" environment - which is the commune equivalent of "urban" and should only appear in commune shops and other very limited instances.

ACROBATICS
------------------------------------------------------
+ SpringUp no longer requires arm balance

CELESTIALISM
------------------------------------------------------
+ The flame pledge power will do 500 damage in addition to igniting them, unless they are already on fire.

DRUIDRY
------------------------------------------------------
+ Sap can be cast from the ground elevation
+ Treebane now lasts much longer
+ Wyrden terrain no longer entirely conceals the environment type

ECOLOGY
------------------------------------------------------
+ Bond Unite will only be disrupted by attempts to move.

ENCHANTMENT
------------------------------------------------------
+ You will notice when you draw charges from a powerstone

GLAMOURS
------------------------------------------------------
+ Fascination no longer causes an afterimage effect
+ New skill: FLARE

HEALING
------------------------------------------------------
+ The neurosis aura will now tic more slowly than the other auras.

MOON
------------------------------------------------------
+ Moonbeam will only be disrupted by attempts to move.
+ Calling a coven conclave will only be disrupted by attempts to move.
+ The banshee fae will break the captive audience effect

MUSIC
------------------------------------------------------
+ Captivate Audience will now captivate the caster, if they are not already captivated.
+ When out of the presence of a bard, the captive audience effect will take 10 seconds to be broken.
+ Shadowbeat CrowCaw and Wildarrane WhiteHorn are now high stanza effects.

NATURE
------------------------------------------------------
+ Flow will not take your entourage any longer (not yet loaded, this will be in tomorrow)

NIGHT
------------------------------------------------------
+ Calling a coven conclave will only be disrupted by attempts to move
+ The barghest fae will break the captive audience effect

NIHILISM
------------------------------------------------------
+ Torture's damage has been increased
+ The flame pact power will do 500 damage in addition to igniting them, unless they are already on fire.

PSYCHOMETABOLISM
------------------------------------------------------
+ CellAdjustment's effect has been replaced

TRACKING
------------------------------------------------------
+ Bond Unite will only be disrupted by attempts to move.


Yay Fascination.
Navaryn2007-11-21 01:40:29
QUOTE
Sap can be cast from the ground elevation


You've got to be kidding me...
Xiel2007-11-21 01:43:08
QUOTE(Navaryn @ Nov 20 2007, 05:40 PM) 459540
You've got to be kidding me...


EDIT: Addendum to post.
Shiri2007-11-21 01:44:26
Wouldn't the sensible thing to do have been to change it back to being able to climb indoors? noway.gif
Furien2007-11-21 01:47:48
QUOTE(Shiri @ Nov 20 2007, 05:44 PM) 459542
Wouldn't the sensible thing to do have been to change it back to being able to climb indoors? noway.gif


Half the envoys say the word is that it 'isn't a bug', and another half insists that 'they're looking into it'.

Because Druids totally aren't at a disadvantage indoors, anymore? :/