Unknown2007-07-28 05:40:13
16 out of the 29 hex afflictions are mental... 17 if by a fluke chance sleep can be counted as a mental affliction...
so we are talking like 85% of the hexes skillist is mental affliction... of course I could be wrong
so we are talking like 85% of the hexes skillist is mental affliction... of course I could be wrong
Shiri2007-07-28 05:57:13
QUOTE(Corinthian @ Jul 28 2007, 06:40 AM) 429491
16 out of the 29 hex afflictions are mental... 17 if by a fluke chance sleep can be counted as a mental affliction...
so we are talking like 85% of the hexes skillist is mental affliction... of course I could be wrong
so we are talking like 85% of the hexes skillist is mental affliction... of course I could be wrong
16/29 * 100 = 55%
Malarious2007-07-28 06:17:18
Which is why you cant also use aeon with it. As all together the effects would be too strong although I could see this already being more than shadowdancers need with succumb... even out of choke
Unknown2007-07-28 06:19:40
QUOTE(Shiri @ Jul 28 2007, 12:57 AM) 429495
16/29 * 100 = 55%
the 5 is below the 8... stupid fingers and sleepiness
Shiri2007-07-28 06:22:31
...you use the numpad? O_o
Unknown2007-07-28 06:23:12
QUOTE(Shiri @ Jul 28 2007, 01:22 AM) 429504
...you use the numpad? O_o
.... yes... I'm freaking fast at typing numbers with the numpad

Vix2007-07-28 17:27:25
QUOTE(Shiri @ Jul 28 2007, 01:22 AM) 429504
...you use the numpad? O_o
...you don't use the numpad? o_O
Theomar2007-07-28 17:43:45
I bought a numpad just to use for Lusternia. Movement/combo center ftw.
Unknown2007-07-28 18:16:28
QUOTE(Theomar @ Jul 28 2007, 01:43 PM) 429588
I bought a numpad just to use for Lusternia. Movement/combo center ftw.
You mean swing/jab/cleave/assault/move/sprint/leap/tumble? :D
Furien2007-07-28 19:31:23
ANNOUNCE NEWS #852
Date: 7/28/2007 at 19:22
From: Estarra, the Eternal
To : Everyone
Subj: Some Monk Updates
PSYCHOMETABOLISM
- DoublePain should work as specified on wounds.
- BoneDensity should work with forwardflip.
- Celladjustment ego cost reduced.
- Mindfield also causes a loss of equilibrium to those scrying them.
- Bodyfuel cannot be forced.
- SuspendedAnimation has been updated (see ab file).
ACROBATICS
- ForwardFlip has a greater chance to break limbs.
HARMONY
- A new skill has been added called regeneration.
- Harmony prisms will only last 90 seconds.
- Ooshmun can now sense direction of movement.
- Lumuti, Lummun, Akhchu, Akhmun, Akhkrak, Akhoosh and Akhang have all
been changed (see ab files).
heartheartheartheartheart<3<3<3<3
Date: 7/28/2007 at 19:22
From: Estarra, the Eternal
To : Everyone
Subj: Some Monk Updates
PSYCHOMETABOLISM
- DoublePain should work as specified on wounds.
- BoneDensity should work with forwardflip.
- Celladjustment ego cost reduced.
- Mindfield also causes a loss of equilibrium to those scrying them.
- Bodyfuel cannot be forced.
- SuspendedAnimation has been updated (see ab file).
ACROBATICS
- ForwardFlip has a greater chance to break limbs.
HARMONY
- A new skill has been added called regeneration.
- Harmony prisms will only last 90 seconds.
- Ooshmun can now sense direction of movement.
- Lumuti, Lummun, Akhchu, Akhmun, Akhkrak, Akhoosh and Akhang have all
been changed (see ab files).
heartheartheartheartheart<3<3<3<3
Unknown2007-07-28 19:42:22
QUOTE(Furien @ Jul 28 2007, 03:31 PM) 429608
HARMONY
- A new skill has been added called regeneration.
More Regen skills? O_o Or is that regen like "omg my legs cut off!" regen, rather then mercy/perfection/beauty regen?- A new skill has been added called regeneration.
Furien2007-07-28 19:45:43
The original regen skills (Lummun for mana regen and Lumuti for ego regen) were changed, since we decided that a Body/Mind/Heart mantra will offer regen on their own with the appropriate skills. Lummun now halfs focus body time and Lumuti provides fear immunity.
Unknown2007-07-28 23:16:19
Someone go update SuspendedAnimation on the Scrying Pool?
Shiri2007-07-29 01:45:23
Woot! Harmony is already a good skillset now, well up to par. There's only a couple of iffy skills, lots of utility, useful in combat...just yay in general!
Now for psymet and shofangi. And a concussion nerf possibly.
Now for psymet and shofangi. And a concussion nerf possibly.

Rika2007-07-29 01:50:37
QUOTE(Shiri @ Jul 29 2007, 01:45 PM) 429702
Woot! Harmony is already a good skillset now, well up to par. There's only a couple of iffy skills, lots of utility, useful in combat...just yay in general!
Now for psymet and shofangi. And a concussion nerf possibly.
Now for psymet and shofangi. And a concussion nerf possibly.

I say we get BMs up to par first. We've been waiting longer than you

Unknown2007-07-29 02:19:11
QUOTE(rika @ Jul 28 2007, 09:50 PM) 429704
I say we get BMs up to par first. We've been waiting longer than you 

I'm sure that with the numerous suggestions you've given your Envoy, it'll happen very soon.

Krellan2007-07-29 02:34:37
ooh i like that half focus time thing. monks are definately starting to look like the best low credit fighters around. half focus times means you'll probably just need metawake and you'd have a 2 second focus tops, under since inept is 4 seconds or so I thought. which means you're on par with a fabled level focus. in any case it cuts down one big skill. What's the new suspended animation?
Rika2007-07-29 02:35:48
QUOTE(Zarquan @ Jul 29 2007, 02:19 PM) 429713
I'm sure that with the numerous suggestions you've given your Envoy, it'll happen very soon. 

I've given one good one. PINWINGS! But does it go through? Noooooo.
Hazar2007-07-29 02:37:02
Druids have been waiting longer. 

Rika2007-07-29 02:44:23
QUOTE(Hazar @ Jul 29 2007, 02:37 PM) 429725
Druids have been waiting longer. 

The point is, monks should wait for their turn and Nejii shouldn't be greedy.
And also that BMs and Druids need some love.