ENVOY REPORTS

by Ashteru

Back to Common Grounds.

Hazar2007-07-12 12:57:41
As far as warriors are concerned, Crow is easily the weakest totem spec.

You use...DarkRebirth. Maybe SpiderWeb or BoneNose - in group fights you might even get a benefit from DeathMask. Past that...a few utility skills, like being able to return to your nest, track over to people.

Other then that? I don't see much going on.
Kharaen2007-07-12 13:00:39
Flight from the Crow cloak is always useful.
Hazar2007-07-12 13:29:00
Mhmm, true. And the undead-speech. But still - clearly the least useful.
Anumi2007-07-12 17:02:22
Plucking out people's eyes was always fun. Not useful, especially, but fun.
Krellan2007-07-12 21:12:44
that's a pretty good move I always thought. requires a regeneration cure. i hate all regeneration cures. die Hyrtakos sad.gif
Theomar2007-07-13 03:23:41
Pluck eyes would work extraordinarily well with Axelords, actually. You get a max wounding greataxe, plus some decent speed, eyepluck plus shatterjaw and they are putty for slitlock.
Xenthos2007-07-13 11:50:39
QUOTE(Theomar @ Jul 12 2007, 11:23 PM) 425235
Pluck eyes would work extraordinarily well with Axelords, actually. You get a max wounding greataxe, plus some decent speed, eyepluck plus shatterjaw and they are putty for slitlock.

Problem is the time to get balance back. Eyes are only really pluckable from an offensive standpoint in very few situations, though for a faeling balance recovery is now (slightly) less than balance time, it's still only situationally useful.

There are usually better things to do with your time. Though I have gotten someone 2x tendon, 2x eyepecked, collapsed lungs and disembowel... heh.
Krellan2007-07-13 18:33:30
QUOTE(Xenthos @ Jul 13 2007, 06:50 AM) 425321
Problem is the time to get balance back. Eyes are only really pluckable from an offensive standpoint in very few situations, though for a faeling balance recovery is now (slightly) less than balance time, it's still only situationally useful.

There are usually better things to do with your time. Though I have gotten someone 2x tendon, 2x eyepecked, collapsed lungs and disembowel... heh.


you're sick drunk.gif
Unknown2007-07-13 18:50:25
QUOTE(Krellan @ Jul 13 2007, 01:33 PM) 425455
you're sick drunk.gif


That's my smiley! unsure.gif
Krellan2007-07-13 18:51:29
QUOTE(mitbulls @ Jul 13 2007, 01:50 PM) 425463
That's my smiley! unsure.gif

i'm going to steal it whenever I can use it because it makes me laugh
Unknown2007-07-25 15:17:08
QUOTE
ANNOUNCE NEWS #848
Date: 7/25/2007 at 6:28
From: Morgfyre, the Legion
To : Everyone
Subj: Bugfixes

The following changes have been made:

BLADEMASTER
-----------
- SliceForehead is now both a swing and a jab wound.

HEALING
-------
- It is no longer possible to repeatedly burn your ego out with auras
when you are already burnt out. (After getting very close to burning out 12 times in a row during a raid, and watching Suzari burn out around 4 times in a row, this is very apprietiated.) wub.gif

HEXES
-----
- HexAura should be working properly again. (It wasn't before?)

NIHILISM
--------
- You may now only have one demon spawn summoned at a time, rather than
one per room. (Oh thank god!)
- If you try to summon another demon spawn, you will call your
previously summoned spawn to your room (if you have one summoned).
- You may now order your demon spawn to attack others and be passive
(though these are the only orders the bloodthirsty critter will obey).

WICCANS
-------
- It is no longer possible to form Rage or Terror covens while indoors,
as you may only target outdoor enemies with this coven. (makes sense)

GENERAL
-------
- Doors will no longer be interacted with as "unspecified objects."
- When moving through special exits, such as to the Dark Nest in
Ethereal Glomdoring, your entourage will follow you to your new
elevation rather than remaining at their previous elevation. (nice fix for the communes)
- When looking through special exits, you will see the correct elevation
rather than your current elevation.
- You can no longer send tells if you have yours turned off.
- You can no longer bury objects you are currently wearing or wielding.
- You may now SMOKE by name instead of pipe (ie, "smoke weed"),
for those whose memories were too hazy to be able to remember all those
pipe numbers. In related news, severe cases of glaucoma reported across
Lusternia have mysteriously tripled!

Enjoy!

Penned by My hand on the 7th of Urlachmar, in the year 182 CE.


QUOTE
ANNOUNCE NEWS #849
Date: 7/25/2007 at 6:47
From: Morgfyre, the Legion
To : Everyone
Subj: Oops!

I forgot one vital part!

You can also now LIGHT , which will always try to find an herb in
a pipe before an herb in your inventory. Namely, if you have a piece of
faeleaf in your inventory and faeleaf in your pipe, LIGHT FAELEAF will
always default to your pipe.

Enjoy!

Penned by My hand on the 7th of Urlachmar, in the year 182 CE.
Shayle2007-07-25 15:39:12
QUOTE
WICCANS
-------
- It is no longer possible to form Rage or Terror covens while indoors,
as you may only target outdoor enemies with this coven.


Thank you!
Daganev2007-07-25 16:19:01
Yay! on the pipe fix!
Krellan2007-07-25 18:15:04
they didn't fix the one about squall I submitted sad.gif
Unknown2007-07-25 18:34:35
Between the pipe change and the wrap-width 0 thing, my life has gotten so much easier. I think it's actually a cure for poverty.
Jitwix2007-07-25 20:55:17
QUOTE
In related news, severe cases of glaucoma reported across Lusternia have mysteriously tripled!


So is this a joke, or does smoking too many herbs now make you go blind?
Ayridion2007-07-25 21:27:48
It's a joke. Alas.
Unknown2007-07-25 21:36:59
QUOTE
- When moving through special exits, such as to the Dark Nest in
Ethereal Glomdoring, your entourage will follow you to your new
elevation rather than remaining at their previous elevation.


After getting my entourage killed when exiting the DarkNest since it's right above the bloody guards... THANKS A LOT!

PS: I want a totem and guards at the monolith too *dream* tongue.gif
Hazar2007-07-25 21:58:13
You have an unbreakable shrine. Hrrmph.
Ashteru2007-07-27 23:48:48

ANNOUNCE NEWS #850
Date: 7/27/2007 at 23:36
From: Roark Libertas
To : Everyone
Subj: Monk Update

+ The monk damage formula has been adjusted.
+ You can't dodge or parry while prone (includes warriors in addition to
monks).
+ KATA TERMINATE balance loss is reduced.
+ Hook's ka cost is reduced.
+ Snapping the head does stun time somewhat proportional to head wound
damage amount.
+ Monk endurance drain should be closer to a warrior.
+ A variety of minor cosmetic changes not worth enumerating.

Penned by My hand on the 22nd of Dioni, in the year 182 CE.



ANNOUNCE NEWS #851
Date: 7/27/2007 at 23:47
From: Morgfyre, the Legion
To : Everyone
Subj: July Envoy Report

The following changes have been made from the Envoy report for July:

ACROBATICS
----------
- Linking to a power node will cause TripleFlash to fail.

CROW
----
- Bonenose will again cure broken limbs on a timer. Inadventently,
deathmask was doing this instead!

DRUIDRY
-------
- TotemCarve will now attempt to draw power first from powerstones, and
then your reserves, and finally your active (prompt) power.

ELEMENTALISM
------------
- Some oddities with demense watching not always catching people
enter/exiting have been resolved. Those out of phase with normal reality
will still not be seen.

HEXES
-----
- There is a new skill: Jinx.

HIGHMAGIC
---------
- Great Pentagram only lasts 1 minute now.

MOON
----
- Shafts' power cost is reduced to 2.

MUSIC
-----
- PerfectFifth will no longer be cured by merely attempting to move
while deaf.
- It was reported that TortureSong was not increasing damage, but this
was proven to be false. For clarification's sake, the damage bonus is
consistent with the willpower drain - namely that it only affects
cutting and blunt damage.

NECROMANCY
----------
- The Ectoplasm message the victim receives will no longer be seen if
the victim is blacked out.
- The skills Ectoplasm and Contagion will now register all undead
properly (including those made undead by the Cacophony song), rather
than just Necromancy liches.

PHANTASMS
---------
- StolenThoughts' natural timer has been reduced to 10 minutes.

STARHYMN
--------
- LightCantata will no longer give blindness to those with an afterimage
affliction.

GENERAL
-------
- Praying to the Holy Supernals no longer consumes prayer balance if you
do not already have it.

There are still a few warrior suggestions under review, but expect those
in another update soon.

Enjoy!