Jitwix2007-06-23 19:12:28
I feel an idea for a new skillset coming on. We can release Stretching at the same time as AetherSurfing and Shieldcaptain, the knoghtood specialization that's based on throwing your shield at enemies.
Furien2007-06-25 22:16:04
ANNOUNCE NEWS #830
Date: 6/25/2007 at 22:08
From: Morgfyre, the Legion
To : Everyone
Subj: Bard changes and bugfixes
The following changes have been made to Bards:
MUSIC
-----
- There is a new skill: Roulade.
- There is a new skill in all the specializations: DiscordantChord.
- A bard's captive audience will now only be broken if the casting bard
dies, logs off, leaves the room, or is forcibly broken (via
blanknote/blankchord).
- You can no longer Starleap out of PefectFifth attraction.
NECROSCREAM
-----------
- There is a new skill: WrathfulCanticle.
- DespairWeb now increases the equilibrium time to cast Summer or
Tipheret to escape bindings, as well as affecting writhing.
- TortureSong now increases all damage the victim will receive, in
addition to its current effect.
- NecroBallad now regenerates mana in addition to health.
SHADOWBEAT
----------
- There is a new skill: WidowsMercy.
- Bloodycaps will no longer hit the bard.
- ShadowPulse's paralysis now only effects enemies of the bard.
- ShadowLight will now work properly.
- ShadowRave now has the chance to knock your enemies prone.
- NightFade now drains ego based on the maximum ego of the victim rather
than a set amount.
- VenomDrops will now increase allies' chance of resisting poisons in
addition to its current effects.
- SlaughFest will no longer cause all aggressive mobs to attack faster -
only the Night fae.
- The bug with SpiderLegs occasionally causing writhing to fail should
be resolved.
STARHYMN
--------
- There is a new skill: JustChorale.
- Processional now heals significantly more mana and willpower.
- Starlight now heals significantly more health and endurance.
- CrusaderCanto has an entirely new effect now.
WILDARRANE
----------
- There is a new skill: NatureRhythm.
- The afflictions of Whitehorn have completely changed.
- Stonemists will now increase smoking and herb recovery time rather
than put out lit pipes.
In addition, the follow bugfixes have been made:
ACROBATICS
----------
- You can no longer JumpKick into a Great Pentagram.
- You can no longer BarrelRoll into a Great Pentagram or through closed
doors.
CELESTIALISM/NIHILISM:
----------------------
- Room-wide beckon will now only try to beckon those who share your
elevation.
GLAMOURS
--------
- It is no longer possible to squint or glance through illusory walls.
- Glamours now has lesson learning texts.
HERBS
-----
- Plants and Harvesting now properly checks elevation. For those of you
who really do have arms long enough to harvest from high atop a
mountain, my sincerest apologies!
HUNTING
-------
- Bond Unite will now give your companion's correct name.
ILLUSIONS
---------
- Invisibility is no longer considered aggressive.
NIGHT
-----
- Releasing shadows in the arena will no longer use up shadows from a
cauldron.
TAROT
-----
- When in the arena, cards will no longer be destroyed when flung at the
ground while flying.
GENERAL
-------
- It is 'officially' no longer possible to bet with lessons, though it
had been the case that you were unable to bet with them due to a bug for
some time. The reason for this is that it had become common practice to
create newbie characters and then bet continually until you beat the
odds and walked away with an inordinate number of lessons for no real
risk (aside from the time investment). This was certainly never the
intention!
- It is no longer possible to destroy aether manse rooms that have
furniture within them. This has been linked to the bizarre and
frightening armada of flying couches recently sighted in the Aetherways.
- Serenwilde's locksmith is now working again.
- You will no longer break limbs while falling from an elevation if you
are dead.
- When in a pit, you will no longer try to run away in fear from any
fear-like afflictions into neighboring (non-existent) pit traps.
- As clarification, it isn't a bug that you cannot waterwalk through the
deepsea elevation.
AVENGER
-------
- It is now the case that attacking mobs loyal to an influenced village
will cause you to declare all the online members of that city or
commune, consistent with attacking mobs that are directly loyal to the
city or commune.
- Similarly, attacking mobs loyal to a guild or Order will cause you to
declare all the online members of that respective organization.
Enjoy!
I LOVE YOU ADMIN.
Date: 6/25/2007 at 22:08
From: Morgfyre, the Legion
To : Everyone
Subj: Bard changes and bugfixes
The following changes have been made to Bards:
MUSIC
-----
- There is a new skill: Roulade.
- There is a new skill in all the specializations: DiscordantChord.
- A bard's captive audience will now only be broken if the casting bard
dies, logs off, leaves the room, or is forcibly broken (via
blanknote/blankchord).
- You can no longer Starleap out of PefectFifth attraction.
NECROSCREAM
-----------
- There is a new skill: WrathfulCanticle.
- DespairWeb now increases the equilibrium time to cast Summer or
Tipheret to escape bindings, as well as affecting writhing.
- TortureSong now increases all damage the victim will receive, in
addition to its current effect.
- NecroBallad now regenerates mana in addition to health.
SHADOWBEAT
----------
- There is a new skill: WidowsMercy.
- Bloodycaps will no longer hit the bard.
- ShadowPulse's paralysis now only effects enemies of the bard.
- ShadowLight will now work properly.
- ShadowRave now has the chance to knock your enemies prone.
- NightFade now drains ego based on the maximum ego of the victim rather
than a set amount.
- VenomDrops will now increase allies' chance of resisting poisons in
addition to its current effects.
- SlaughFest will no longer cause all aggressive mobs to attack faster -
only the Night fae.
- The bug with SpiderLegs occasionally causing writhing to fail should
be resolved.
STARHYMN
--------
- There is a new skill: JustChorale.
- Processional now heals significantly more mana and willpower.
- Starlight now heals significantly more health and endurance.
- CrusaderCanto has an entirely new effect now.
WILDARRANE
----------
- There is a new skill: NatureRhythm.
- The afflictions of Whitehorn have completely changed.
- Stonemists will now increase smoking and herb recovery time rather
than put out lit pipes.
In addition, the follow bugfixes have been made:
ACROBATICS
----------
- You can no longer JumpKick into a Great Pentagram.
- You can no longer BarrelRoll into a Great Pentagram or through closed
doors.
CELESTIALISM/NIHILISM:
----------------------
- Room-wide beckon will now only try to beckon those who share your
elevation.
GLAMOURS
--------
- It is no longer possible to squint or glance through illusory walls.
- Glamours now has lesson learning texts.
HERBS
-----
- Plants and Harvesting now properly checks elevation. For those of you
who really do have arms long enough to harvest from high atop a
mountain, my sincerest apologies!
HUNTING
-------
- Bond Unite will now give your companion's correct name.
ILLUSIONS
---------
- Invisibility is no longer considered aggressive.
NIGHT
-----
- Releasing shadows in the arena will no longer use up shadows from a
cauldron.
TAROT
-----
- When in the arena, cards will no longer be destroyed when flung at the
ground while flying.
GENERAL
-------
- It is 'officially' no longer possible to bet with lessons, though it
had been the case that you were unable to bet with them due to a bug for
some time. The reason for this is that it had become common practice to
create newbie characters and then bet continually until you beat the
odds and walked away with an inordinate number of lessons for no real
risk (aside from the time investment). This was certainly never the
intention!
- It is no longer possible to destroy aether manse rooms that have
furniture within them. This has been linked to the bizarre and
frightening armada of flying couches recently sighted in the Aetherways.
- Serenwilde's locksmith is now working again.
- You will no longer break limbs while falling from an elevation if you
are dead.
- When in a pit, you will no longer try to run away in fear from any
fear-like afflictions into neighboring (non-existent) pit traps.
- As clarification, it isn't a bug that you cannot waterwalk through the
deepsea elevation.
AVENGER
-------
- It is now the case that attacking mobs loyal to an influenced village
will cause you to declare all the online members of that city or
commune, consistent with attacking mobs that are directly loyal to the
city or commune.
- Similarly, attacking mobs loyal to a guild or Order will cause you to
declare all the online members of that respective organization.
Enjoy!
I LOVE YOU ADMIN.

Unknown2007-06-25 22:20:41
<3 x1000
One thing though, the post says the new skill is 'DiscordantChord', but I see 'DisharmonicChord' in my AB =P
Edit: Wow, that was fixed fast!
One thing though, the post says the new skill is 'DiscordantChord', but I see 'DisharmonicChord' in my AB =P
Edit: Wow, that was fixed fast!
Amarysse2007-06-25 22:24:14
Agreed. Oh, and Roulade is fabulous.
Unknown2007-06-25 22:36:10
Are the other new skills similar to Justchorale? It seems a bit...excessive if they aren't.
Unknown2007-06-25 22:41:23
Hrm, well the Cacophony song is -slightly- similar. No one objected to it for the few weeks it was posted up >.>
Shamarah2007-06-25 22:43:58
The Cantor skill is definitely the best of the new ones, but they really needed something since Recessional was nerfed.
Sylphas2007-06-25 22:47:21
If Cantors really needed something, so did the rest of us.
I'm not sure NatureRhythm is what we needed, but we'll see.

Shamarah2007-06-25 22:49:32
Also:
THANK YOUUUUUUUUUUUUU!
QUOTE(Furien @ Jun 25 2007, 06:16 PM) 420425
NIGHT
-----
- Releasing shadows in the arena will no longer use up shadows from a
cauldron.
-----
- Releasing shadows in the arena will no longer use up shadows from a
cauldron.
THANK YOUUUUUUUUUUUUU!
Shishi2007-06-25 23:00:02
QUOTE(Shamarah @ Jun 25 2007, 03:49 PM) 420444
Also:
THANK YOUUUUUUUUUUUUU!
THANK YOUUUUUUUUUUUUU!
I agree with this, no more wasting power gathering shadows that I used inside the arena!

Unknown2007-06-26 01:01:33
QUOTE(Furien @ Jun 25 2007, 06:16 PM) 420425
The following changes have been made to Bards:
- There is a new skill: Roulade.
- There is a new skill in all the specializations: DiscordantChord.
- There is a new skill: WrathfulCanticle.
- There is a new skill: WidowsMercy.
- There is a new skill: JustChorale.
- There is a new skill: NatureRhythm.
(Anyone wish to enlighten me on any of those?)
In addition, the follow bugfixes have been made:
HERBS
-----
- Plants and Harvesting now properly checks elevation. For those of you
who really do have arms long enough to harvest from high atop a
mountain, my sincerest apologies! (Does this mean that 1. mountain herbs can only be harvest when you ARE scaled. or 2. mountain herbs can only be harvested when you AREN'T scaled? While the latter I can understand the reasoning, and agree with it, the former would be very icky. )
- It is no longer possible to destroy aether manse rooms that have
furniture within them. This has been linked to the bizarre and
frightening armada of flying couches recently sighted in the Aetherways.
AVENGER
-------
- It is now the case that attacking mobs loyal to an influenced village
will cause you to declare all the online members of that city or
commune, consistent with attacking mobs that are directly loyal to the
city or commune. (Cuts down on a -lot- of avenger abuse, thank you, thank you, thank you!)

- There is a new skill: Roulade.
- There is a new skill in all the specializations: DiscordantChord.
- There is a new skill: WrathfulCanticle.
- There is a new skill: WidowsMercy.
- There is a new skill: JustChorale.
- There is a new skill: NatureRhythm.
(Anyone wish to enlighten me on any of those?)
In addition, the follow bugfixes have been made:
HERBS
-----
- Plants and Harvesting now properly checks elevation. For those of you
who really do have arms long enough to harvest from high atop a
mountain, my sincerest apologies! (Does this mean that 1. mountain herbs can only be harvest when you ARE scaled. or 2. mountain herbs can only be harvested when you AREN'T scaled? While the latter I can understand the reasoning, and agree with it, the former would be very icky. )
- It is no longer possible to destroy aether manse rooms that have
furniture within them. This has been linked to the bizarre and
frightening armada of flying couches recently sighted in the Aetherways.

AVENGER
-------
- It is now the case that attacking mobs loyal to an influenced village
will cause you to declare all the online members of that city or
commune, consistent with attacking mobs that are directly loyal to the
city or commune. (Cuts down on a -lot- of avenger abuse, thank you, thank you, thank you!)





Unknown2007-06-26 01:02:55
I better see some couch monsters in Aetherspace someday.
Unknown2007-06-26 03:11:45
QUOTE(Amarysse @ Jun 25 2007, 10:24 PM) 420429
Agreed. Oh, and Roulade is fabulous.
What does it do?

Yrael2007-06-26 03:25:52
I forsee much more vengeance from the last one.
Krellan2007-06-26 03:34:20
before you could be scaled on a mountain and harvest. Narsrim i think found it out cause he likes to scale when he fights on earth and he yelled out something about being able to harvest earwort from up there since no one else coudl scale to get him.
Furien2007-06-26 03:41:32
Roulade is an ego restoration thing (similar to Laetitia) that works only on the Bard.
DisharmonicChord is a diluted form of thornlash. When you play it on a person, they suffer damage depending on the amount of aural afflictions they have. The aural afflictions are POWERSPIKES, EGOVICE, MANABARBS and ACHROMATIC AURA. The Chord costs 2 power per affliction when you use it on a person. When used, it cures all aural afflictions on the person. When the person has all 4 aural afflictions, they suffer major health damage and immediately lose half of their current mana and ego. It also stuns.
^---Supposedly great for group fights. It isn't great 1vs1. I've done it against Sojiro, and it did 1,900 out of his 6,600 health. Against myself, it did 2,900 damage out of 3,811 health. Obviously magic based.
JustChorale (Starhymn) summons a vision of one of the 5 Supernals, and gives an affliction associated with the Supernal that appears. (I can't quite remember which ones).
NatureRhythm (Wildarrane) is an on-tic song that restores a status depending on the season. In spring, it restores health. It summer, it restores ego. In autumn, it restores mana. It can restore ABOVE the bard and their allies' maximum of whatever stat the season effects. In winter, it gives a constant healthleech affliction to all undeaf enemies.
That's all I can remember, in any case.
DisharmonicChord is a diluted form of thornlash. When you play it on a person, they suffer damage depending on the amount of aural afflictions they have. The aural afflictions are POWERSPIKES, EGOVICE, MANABARBS and ACHROMATIC AURA. The Chord costs 2 power per affliction when you use it on a person. When used, it cures all aural afflictions on the person. When the person has all 4 aural afflictions, they suffer major health damage and immediately lose half of their current mana and ego. It also stuns.
^---Supposedly great for group fights. It isn't great 1vs1. I've done it against Sojiro, and it did 1,900 out of his 6,600 health. Against myself, it did 2,900 damage out of 3,811 health. Obviously magic based.
JustChorale (Starhymn) summons a vision of one of the 5 Supernals, and gives an affliction associated with the Supernal that appears. (I can't quite remember which ones).
NatureRhythm (Wildarrane) is an on-tic song that restores a status depending on the season. In spring, it restores health. It summer, it restores ego. In autumn, it restores mana. It can restore ABOVE the bard and their allies' maximum of whatever stat the season effects. In winter, it gives a constant healthleech affliction to all undeaf enemies.
That's all I can remember, in any case.
Unknown2007-06-26 03:48:15
Cantor messages are kinda spammy now
Would it be possible for JustChorale to only show its message when it's actually used against an enemy? *hum*
I think the eq recovering for Roulade is slightly faster than Laetitia too. Maybe it's just me... but it feels fast.
Oh and another thing I forgot to rave about:
ILLUSIONS
---------
- Invisibility is no longer considered aggressive.
*love*

I think the eq recovering for Roulade is slightly faster than Laetitia too. Maybe it's just me... but it feels fast.
Oh and another thing I forgot to rave about:
ILLUSIONS
---------
- Invisibility is no longer considered aggressive.
*love*
Sylphas2007-06-26 06:27:00
NatureRhythm is nice, but it's got the astrology-like drawback of being completely unreliable for the effect you want or need at the time.
Roulade is just
.
Roulade is just

Arel2007-06-27 04:53:51
WidowsMercy - Damages enemy when they attack you with twice the amount you are currently bleeding at.
In the wise words of Meredith Brooks:
So take me as I am
This may mean
You'll have to be a stronger man
Rest assured that
When I start to make you nervous
And I'm going to extremes
Tomorrow I will change
And today won't mean a thing
Just when you think, you got me figured out
The season's already changing
I think it's cool, you do what you do
And don't try to save me
QUOTE(Furien @ Jun 25 2007, 11:41 PM) 420512
NatureRhythm (Wildarrane) is an on-tic song that restores a status depending on the season. In spring, it restores health. It summer, it restores ego. In autumn, it restores mana. It can restore ABOVE the bard and their allies' maximum of whatever stat the season effects. In winter, it gives a constant healthleech affliction to all undeaf enemies.
QUOTE(Sylphas @ Jun 26 2007, 02:27 AM) 420544
NatureRhythm is nice, but it's got the astrology-like drawback of being completely unreliable for the effect you want or need at the time.
In the wise words of Meredith Brooks:
So take me as I am
This may mean
You'll have to be a stronger man
Rest assured that
When I start to make you nervous
And I'm going to extremes
Tomorrow I will change
And today won't mean a thing
Just when you think, you got me figured out
The season's already changing
I think it's cool, you do what you do
And don't try to save me
Krellan2007-06-27 05:21:48
QUOTE(Arel @ Jun 26 2007, 11:53 PM) 420963
WidowsMercy - Damages enemy when they attack you with twice the amount you are currently bleeding at.
In the wise words of Meredith Brooks:
So take me as I am
This may mean
You'll have to be a stronger man
Rest assured that
When I start to make you nervous
And I'm going to extremes
Tomorrow I will change
And today won't mean a thing
Just when you think, you got me figured out
The season's already changing
I think it's cool, you do what you do
And don't try to save me
In the wise words of Meredith Brooks:
So take me as I am
This may mean
You'll have to be a stronger man
Rest assured that
When I start to make you nervous
And I'm going to extremes
Tomorrow I will change
And today won't mean a thing
Just when you think, you got me figured out
The season's already changing
I think it's cool, you do what you do
And don't try to save me
wow that's gotta be nifty against warriors. is it a targeted one? or is it a song that goes against all enemies?