Yrael2007-06-20 01:03:57
QUOTE(Shiri @ Jun 20 2007, 10:44 AM) 418790
Idea approved!
EDIT: And wane isn't faster than tarot aeon. Mugwump is faster than human. That's another thing btw, good luck being anything other than a mugwump!
EDIT: And wane isn't faster than tarot aeon. Mugwump is faster than human. That's another thing btw, good luck being anything other than a mugwump!
No, no that's quicker. Unless you have three second balance recoveries on it, anyway, which at least check, you didn't.
Ixion2007-06-20 01:04:15
Indeed, though outnumbered in ripple and demesne those precious seconds of their ignorance regarding web&co can significantly add up.
Ninja'd, Replied to Shamrock.
Ninja'd, Replied to Shamrock.
Unknown2007-06-20 12:54:15
My numbers weren't all right before. Gehn's moonburst does about 1.2k damage to me as a human. When Krellan hit me yesterday, he did about 2k (with magic-proofed robes and gifted magic). Against other wiccans, his moonburst is pathetic, but against normal people it's scary. If I did not sip, he could two-hit kill me. So, if he just sticks aeon for a minute, and maybe throws in paralysis or something for good measure, I'm dead before the fight really even starts.
Krellan2007-06-21 03:36:57
QUOTE(mitbulls @ Jun 20 2007, 07:54 AM) 418897
My numbers weren't all right before. Gehn's moonburst does about 1.2k damage to me as a human. When Krellan hit me yesterday, he did about 2k (with magic-proofed robes and gifted magic). Against other wiccans, his moonburst is pathetic, but against normal people it's scary. If I did not sip, he could two-hit kill me. So, if he just sticks aeon for a minute, and maybe throws in paralysis or something for good measure, I'm dead before the fight really even starts.
you're not normal, my moonburst isn't normal. i don't know mage skills well, but I assume they have about the same resistance to magic as druids which is about none. trans magic probably cuts away 300 or more on it's own, any other magic defenses take away some damage to. and then you take away another 35% from the original damage because my intelligence is that much higher than the average moondancer mugwump. and 25% from all the elfen ones we have. (these are rough numbers, Laysus said the damage formula is basically 1 intelligence=5% damage). I wouldn't mind a lower base damage in exchange for some different types though.
Unknown2007-06-21 11:21:18
QUOTE(Krellan @ Jun 20 2007, 10:36 PM) 419117
you're not normal, my moonburst isn't normal. i don't know mage skills well, but I assume they have about the same resistance to magic as druids which is about none. trans magic probably cuts away 300 or more on it's own, any other magic defenses take away some damage to. and then you take away another 35% from the original damage because my intelligence is that much higher than the average moondancer mugwump. and 25% from all the elfen ones we have. (these are rough numbers, Laysus said the damage formula is basically 1 intelligence=5% damage). I wouldn't mind a lower base damage in exchange for some different types though.
That's what I'm suggesting. Even Gehn's moonburst does enough damage to me to make a damage kill reasonable, if he uses hexes/waning well. Moonburst is good against everyone except for other wiccans.
Shiri2007-06-21 11:37:22
No it isn't. Before getting level 95, TF, knowledge blessing etc. I always got results of like 800 damage against people like undeffed Hartstone with no racial resistances or fully deffed Aquamancers. Even if it's good against a few people it certainly isn't good against everyone.
Shamarah2007-06-21 11:44:40
There are some people that you just aren't going to be able to damage kill, no matter what. This applies to moonburst, too. However, moonburst is quite effective against the majority of the populace.
Shiri2007-06-21 11:52:21
In practice it's more like it's quite effective against a small minority of the populace and ineffective against everyone else.
Shamarah2007-06-21 11:56:16
Yeah, no, it's not.
Shiri2007-06-21 12:00:21
It actually is. That's just the way things are.
Sylphas2007-06-21 13:01:25
Many of people don't fight, and most don't fight well enough to need instakilled. So yeah, if you start picking on them, sure. If you fight raiders and such, the results might be skewed. 

Unknown2007-06-21 13:12:18
QUOTE(Shiri @ Jun 21 2007, 06:37 AM) 419162
No it isn't. Before getting level 95, TF, knowledge blessing etc. I always got results of like 800 damage against people like undeffed Hartstone with no racial resistances or fully deffed Aquamancers. Even if it's good against a few people it certainly isn't good against everyone.
Gehn does a lot more than that to me. We should test it and see.
I still say the best way to fix moonburst is to reduce the base damage calc, and change the damage type around. I don't think I ever got a damage kill 1-on-1 when I was an MD, but I think that was because I was always fighting either SDs (with high magic resistance), BTs with their demesne throwing me around so I couldn't hit them consistently, or tanky warriors. If the damage type was changed just changed with no more adjustments, it would be too much (the damage formula is very nice). If both were tweaked, it could be better.
Sylphas2007-06-21 13:16:16
Narsrim, I think, used to hit me for 200, with inept Magic. That was fun.
Spoiled me for bashing, though, I tried a gorgog the other day, first time as a bard, and got my ass kicked.
Spoiled me for bashing, though, I tried a gorgog the other day, first time as a bard, and got my ass kicked.
Furien2007-06-21 13:23:20
Doesn't the power of Moonburst change with the Moon phase? That'd explain the damage range people seem to be getting..
Shiri2007-06-21 13:30:50
QUOTE(Furien @ Jun 21 2007, 02:23 PM) 419178
Doesn't the power of Moonburst change with the Moon phase? That'd explain the damage range people seem to be getting..
Err...what? Shine does, yeah, but not moonburst that I know of.

Unknown2007-06-21 15:06:11
QUOTE(Furien @ Jun 21 2007, 08:23 AM) 419178
Doesn't the power of Moonburst change with the Moon phase? That'd explain the damage range people seem to be getting..
Nope. It's only affected by int and magic resistance, so far as I know.
Xavius2007-06-21 15:12:47
That comment above about Moondancers testing Moonbeam on other wiccans, especially the immortal furrikin, and getting skewed results is completely true. I took a clean 1.7k from Narsrim's moonburst with virt magic and proofed robes.
Xenthos2007-06-21 21:13:33
QUOTE(Xavius @ Jun 21 2007, 11:12 AM) 419210
That comment above about Moondancers testing Moonbeam on other wiccans, especially the immortal furrikin, and getting skewed results is completely true. I took a clean 1.7k from Narsrim's moonburst with virt magic and proofed robes.
Might want to edit.
And yes, it is completely true, Nejii.
Krellan2007-06-22 00:12:10
QUOTE(Xavius @ Jun 21 2007, 10:12 AM) 419210
That comment above about Moondancers testing Moonbeam on other wiccans, especially the immortal furrikin, and getting skewed results is completely true. I took a clean 1.7k from Narsrim's moonburst with virt magic and proofed robes.
so is testing on a class with no magic resistance of course your'e gonna get the high ends.
Xavius2007-06-22 00:18:44
Yes yes, not moonbeam, moonburst. It's already quoted, so meh.
Don't most classes have no or minimal magic resistance? Hartstone have none, albeit a fair number are furrikin dreamweavers, which never, ever, ever die. Geomancers have none. Aquamancers might be able to pick some up from a benediction that they can't actually cast, but that'd be it. Non-Paladin trackers, Crow Ebonguard, and Stag Serenguard only have the relatively trivial bits in Athletics. Do any bard guilds have magic resist? I don't think so, but I'm not certain.
Don't most classes have no or minimal magic resistance? Hartstone have none, albeit a fair number are furrikin dreamweavers, which never, ever, ever die. Geomancers have none. Aquamancers might be able to pick some up from a benediction that they can't actually cast, but that'd be it. Non-Paladin trackers, Crow Ebonguard, and Stag Serenguard only have the relatively trivial bits in Athletics. Do any bard guilds have magic resist? I don't think so, but I'm not certain.