ENVOY REPORTS

by Ashteru

Back to Common Grounds.

Vix2007-05-31 20:50:36
Oh. Huh. Right then.
Nico2007-06-01 01:39:06
I think something important to note about Hallowed Ground concerning the curing/healing of hallowed ground is that it's usefulness does not extend to an entire group. From the information I had heard when it was proposed, when it ticks, it only affects 2 allies in the room. So, that means a total of 2 afflictions cured and a lil bit of health, regardless of whether you have 2 people there, or 10, or 20. I don't think that's so drastic, and in any way comparable to a demesne.

It's an interesting skill. I've yet to actually try it, though.
Ildaudid2007-06-01 03:56:19
I was given the impression it worked on all allies, not 2.... well if thats the case only 3 people will be putting out 7 affliction heretics, being cured of afflictions, etc... then that isn't really terrible at all. And there wouldnt really be a reason to blanket an area with it since who knows what 2 people it would effect.
Unknown2007-06-02 03:01:29
QUOTE
ANNOUNCE NEWS #817
Date: 6/2/2007 at 1:04
From: Morgfyre, the Legion
To : Everyone
Subj: Bug fixes

ASTROLOGY
---------------
- Spheres with an effect of 0% will not affect your stats. Previously,
they were weighting stats by 1 point in either a positive or negative
direction.

DREAMWEAVING
---------------
- When Linked to a person while in Dreamform, you will now follow that
person into enemy territory rather than being stopped.

ENCHANTMENT
---------------
- You may now only disenchant sigils that are at your current elevation.

ILLUSIONS
---------------
- Dispel was checking your skill in the old skillset of Illusions rather
than the new, causing it to always fail. It now properly checks the new
Illusion skillpoints.

GLAMOURS
---------------
- Weaving a Glamour with no argument won't return an untrapped error.
- RainbowPattern now costs 2 power as the AB file indicates, rather than
1.

MUSIC
---------------
- It is no longer possible to compose songs named "new" or "list" for
obvious reasons.
- If you have a song by either of these names, please issue yourself and
it will be renamed.

PLANAR
---------------
- It is no longer possible to teleport between Aetherbubbles (this was
possible if you didn't have the PlanarSight ability). This change should
likewise include any other erroneous targetting between Aetherbubbles
that might have been previously overlooked.

WICCA
---------------
- In a coven circle, if a player's elevation changes (such as by being
seized into the trees), the circle will be broken.

GENERAL
---------------
- It was possible to wear leather armour on top of any other type of
armour, as leather armour was classified as overwear. Leather armour is
now classified as normal-wear.
- All newbies will now gain the Grace of Innocence, not just those that
participate in the introduction.
- You can now portal to flooded manse fulcruxes and portal chambers.
- After praying for salvation, you will always be at ground elevation.
- It should no longer be possible to strand items and players at
non-existant elevations through the clever use of demesnes.

Enjoy!

Penned by My hand on the 6th of Shanthin, in the year 177 CE.


Looks like lots of fixes were done.
Unknown2007-06-02 08:39:43
Thank god for the fix to being stuck at the Portal of Fate in a non-existent underwater location. Yay Coders!
Unknown2007-06-03 00:45:01
How did you get to a non-existent underwater location? I thought you couldn't dive in deluged demesnes?
Unknown2007-06-03 00:50:07
Well I never tried it but I could have my wolf follow me underwater, and then make him move independently to a land location, then bond unite to him. There's probably other ways.
Unknown2007-06-03 07:26:20
There was definitely a case where someone died while they'd dived in the inner sea, and when they prayed, they weer stuck at "Deep below The Portal of Fate" and couldn't RISE, because it wasn't a water location.
Fain2007-06-03 17:22:44
Hey all,

Didn't really feel the need to waste an entire announce post with this, but I'll try to get it tacked on to the bottom of the next code-related one:

Phantasms claws is now more passive.
Kharaen2007-06-03 17:24:53
QUOTE(Ytraelux @ Jun 3 2007, 03:26 AM) 414385
There was definitely a case where someone died while they'd dived in the inner sea, and when they prayed, they weer stuck at "Deep below The Portal of Fate" and couldn't RISE, because it wasn't a water location.


That was meeeeee. You'd die over and over and over and over again! Then get yelled at for shouting for help.
Unknown2007-06-03 17:30:11
@Fain: I love it! Lots and lots and lots. Could you change the AB file too?
Fain2007-06-03 17:37:48
QUOTE(requiem dot exe @ Jun 3 2007, 12:30 PM) 414478
@Fain: I love it! Lots and lots and lots. Could you change the AB file too?



Voila.

Abhelp files are overrated.

LOL Whut or something.
Acrune2007-06-03 17:59:49
QUOTE(Ytraelux @ Jun 2 2007, 04:39 AM) 414156
Thank god for the fix to being stuck at the Portal of Fate in a non-existent underwater location. Yay Coders!


Ya, only took two and a half years to fix that one. unsure.gif
Shishi2007-06-03 18:02:57
QUOTE(requiem dot exe @ Jun 3 2007, 10:30 AM) 414478
@Fain: I love it! Lots and lots and lots. Could you change the AB file too?


the ab hexes sense file too! Was changed to 3 power a little bit ago and still says 10 power...
Unknown2007-06-03 18:10:15
And the Majorsixth file, to reflect the addition of IMBUE.
Fain2007-06-03 20:00:13
QUOTE(Acrune @ Jun 3 2007, 12:59 PM) 414481
Ya, only took two and a half years to fix that one. unsure.gif


Sounds to me like you'd like to be a coder for Lusternia!
Acrune2007-06-03 20:00:58
I would! biggrin.gif
Morgfyre2007-06-04 17:08:24
Some minor fixes not really worth a full announce:

* You can't get 12 hexes in a room through clever use of Hex Aura and push. Your Hex Aura will lose any hexes over 6 when you walk into a room with some of your hexes already there.

* GODFEELINGS now shows godcurses.
* GODFEELINGS now shows your Order's bonds/emnities, if you have any.
* LISTOFFERINGS now prepends, so the most recent offerings will be first.
* LISTOFFERINGS is now searchable, by by doing LISTOFFERINGS whateveryoursearchstring is.
* Only a Patron may cast their Avatar out of the Order.
* The Avatar of a god appears on HONOURS (and score).

* Mobs can again purr (this applies almost exclusively to pets) without breaking them.
* When you swear, if you're in a city or guild you'll randomly swear in your patrons' names as well.

* Gods have some fancy new powers as well, so be warned!

And from Roark: You can now wrapwidth 0 to turn off Lusternia's autowrapping.
Forren2007-06-04 17:19:00
QUOTE(Morgfyre @ Jun 4 2007, 01:08 PM) 414768
* LISTOFFERINGS now prepends, so the most recent offerings will be first.
* LISTOFFERINGS is now searchable, by by doing LISTOFFERINGS whateveryoursearchstring is.

No more 10 minute sessions trying to find out what mobs are worth. Yay.
QUOTE(Morgfyre @ Jun 4 2007, 01:08 PM) 414768
* Only a Patron may cast their Avatar out of the Order.
* The Avatar of a god appears on HONOURS (and score).

Yay Avatars!

QUOTE(Morgfyre @ Jun 4 2007, 01:08 PM) 414768
And from Roark: You can now wrapwidth 0 to turn off Lusternia's autowrapping.

YES YES YES YES YES YES
Too bad I already finished most of my things with 250 sad.gif
Noola2007-06-04 17:23:10
Ooooooh! What kind of fancy new God powers?

Wonderful new ways to smite infidels? Plague the disrespectful mortals with swarms of biting insects or something? Turn them into different critters?