ENVOY REPORTS

by Ashteru

Back to Common Grounds.

Ildaudid2007-01-16 20:52:06
QUOTE(geb @ Jan 16 2007, 03:44 PM) 374138

Please don't misquote me. I told you that I was informed that they had decided not to impliment the rest of the suggested changes at that time. I also told you that I was not given any time line on when they will impliment them.


Sorry Geb, was a long time ago when we discussed it, I remember we were both depressed somewhat when it happened. My bad if I misquoted you.
Geb2007-01-16 20:59:25
QUOTE(Ildaudid @ Jan 16 2007, 09:52 PM) 374142

Sorry Geb, was a long time ago when we discussed it, I remember we were both depressed somewhat when it happened. My bad if I misquoted you.


No problem. Just remember the joke we had in the clan about somethings (50/50), but also take it to heart a bit.
Ildaudid2007-01-16 21:20:00
QUOTE(geb @ Jan 16 2007, 03:59 PM) 374144

No problem. Just remember the joke we had in the clan about somethings (50/50), but also take it to heart a bit.

Thought we agreed 75/25 tongue.gif
Unknown2007-01-18 16:13:22
Every skill will have abilities you don't use or rarely use, as it depends on how you play or your archetype or whatever. I see the changes to Tracking (and other skills) as just bringing it in line with where it should have been from the start. I think you underestimate some of your abilities and their potentials.

I have a half dozen abilities in Stag that I don't use much at all, but I know the Druids use some of them. Others, however, I wouldn't mind seeing upgraded or replaced. The point is that your skills aren't the only ones that seem unfair when compared to others. No matter how cool or uncool your abilities are, someone else will always have it better than you.
Unknown2007-01-19 00:38:25
Could we at least see what direction the wolf is moving in when it seeks? It's kind of annoying that I can't even follow him, so I'm REQUIRED to wait then use power and willpower to bond unite if I want to get to whatever it is I'm seeking. Unless I use bond look and am actually familiar with the room but that rarely happens...

And Zarquan what you say is fair, but I try to use all of the abilities and it's really just not worth it.
I've tried using traps for defense, but I mostly just end up getting people who miss the entrance into the Aslaran camp killed. I don't really have the money to use them on the fly for raids in neutral/enemy territory either.
I like how Hunting gives you skills that makes it more frustrating to do commodity quests if you use them.
The wolf is nice. Too frail for actual combat. I accidently attacked my wolf in Verasavir once, and I can tell you that pixies bound in shadows have more or the same life.

The only skills I use regularly now are pathfinding and prints, both of which are Hunting abilities. I know its kind of stupid to compare to another skillset, since it's not like everything should be the same, but I'm pretty sure I'd get alot more use out of totems+any specialization. Before I felt that the retriever stuff made up for most of this though. If it's going to be downgraded like this, isn't it about time the rest of the skillset got looked at?
Shorlen2007-01-19 00:41:38
QUOTE(MrShrimp @ Jan 18 2007, 07:38 PM) 374870
Could we at least see what direction the wolf is moving in when it seeks? It's kind of annoying that I can't even follow him, so I'm REQUIRED to wait then use power and willpower to bond unite if I want to get to whatever it is I'm seeking. Unless I use bond look and am actually familiar with the room but that rarely happens...

This was one of the very first things I brought up to the Envoys, and it's in the current report.
Xenthos2007-01-19 00:41:48
QUOTE(MrShrimp @ Jan 18 2007, 07:38 PM) 374870

Could we at least see what direction the wolf is moving in when it seeks? It's kind of annoying that I can't even follow him, so I'm REQUIRED to wait then use power and willpower to bond unite if I want to get to whatever it is I'm seeking. Unless I use bond look and am actually familiar with the room but that rarely happens...

Already been suggested and deemed a good idea. happy.gif
Xenthos2007-01-19 01:04:07
+ Dreamweaving analyze will additionally show you the target's tiredness
level, even if the target is awake.

+ Fixed a bug where you could not raze with a one-handed weapon even if
one of your arms was free under some circumstances.

+ Break leg and arm in Bonecrusher are jabs and swings.

+ Wind will stack balance loss, but only a small amount of balance loss
if you are already off balance (not the full 3 seconds like when you
have balance).

+ Fixed one or two weapon bonuses for two-handed weapons that were
slightly off in giving the 2.2x bonus on precision over what the same
bonus gives to one-handed weapons. (I think one of the forging runes was
doing this.) Should only impact weapons by a point or two.

+ Similar to the above, it was noted that artifact runes were not giving
the same stat bonuses to two-handed as they did one-handed.
Specifically, a two-handed weapon with two runes as compared to 2
one-handed weapons each with a rune had more speed (normally weapon
bonuses grant the speed boost between the two weapon classes), but it
also had lower precision than it should have had (normally the weapon
bonuses give two-handers a 2.2x bonus). This is fixed such that two stat
boosting runes on a two-handed weapon will give double damage (no
change), 2.2x precision, and identical speed as compared to 2 one-handed
weapons with the same sets of runes on them.
Shorlen2007-01-19 02:11:53
QUOTE(Xenthos @ Jan 18 2007, 08:04 PM) 374891
+ Dreamweaving analyze will additionally show you the target's tiredness
level, even if the target is awake.

I will so love this when it works properly smile.gif

-dreamweave evaluate gehn
You must be in the dreamform to do that.

@-dreamweave evaluate gehn
You gently touch the soul of Gehn. He is not in need of sleep.


Doesn't show health/mana in dreamform anymore, and should, and doesn't work at all while waking yet sad.gif
Hazar2007-01-19 02:15:13
I'm really happy about the break changes. biggrin.gif
Ashteru2007-01-19 13:57:32
The wind and the break changes are awesome for BCs. ^^
Unknown2007-01-19 20:27:09
QUOTE(Ashteru @ Jan 19 2007, 05:57 AM) 375127

The wind and the break changes are awesome for BCs. ^^


Do I smell another guildhop coming? tongue.gif
ferlas2007-01-19 21:34:57
Who's taking bets this time?
Unknown2007-01-19 21:47:42
heh heh.. we need bookies IG just to cover Ash's guildhopping habits tongue.gif
Unknown2007-01-19 21:54:10
QUOTE(Fallen @ Jan 19 2007, 03:47 PM) 375272

heh heh.. we need bookies IG just to cover Ash's guildhopping habits tongue.gif


The odds are always for a hop on any given day, it wouldn't be too interesting to bet on.
Ashteru2007-01-19 22:42:30
wink.gif
Sylphas2007-01-19 22:46:03
I'm glad I stopped doing that (or skillhopping, though being a bard helps with that).
Mirk2007-01-19 22:50:28
QUOTE(Xenthos @ Jan 18 2007, 07:04 PM) 374891

+ Dreamweaving analyze will additionally show you the target's tiredness
level, even if the target is awake.



QUOTE(Shorlen @ Jan 18 2007, 08:11 PM) 374937

I will so love this when it works properly smile.gif

-dreamweave evaluate gehn
You must be in the dreamform to do that.
Doesn't show health/mana in dreamform anymore, and should, and doesn't work at all while waking yet sad.gif

It works when your target is awake or asleep. You still have to be in dreamform.
Shorlen2007-01-19 23:42:22
.... that's not at all what was envoyed. The skill was MASSIVELY nerfed if it's working as intended, and it is now impossible to kill at all in dreamform sad.gif
Diamondais2007-01-19 23:52:23
QUOTE(Shorlen @ Jan 19 2007, 06:42 PM) 375312

.... that's not at all what was envoyed. The skill was MASSIVELY nerfed if it's working as intended, and it is now impossible to kill at all in dreamform sad.gif

How so? How is it less possible now, as opposed to before?