Nihilism/Celestialism/Wicca open channels for beasts

by Vadi

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Vadi2011-05-28 14:02:24
Open channels is a 10p skill that makes recalling your angel/demon/fae eqless. Helps a lot, because they can get lost frequently in a fight (gusted out, leaped out, tumbled out, etc etc).

You have the same problem with beasts, so if an ent user has a beast, they're still faced (with less eq, but the loss is still there) with the issue of not getting the beast back balance-free.

Hence the opinion poll - would people like open channels, a 10p skill, to make beast whistle eqless as well?
Sylphas2011-05-28 14:11:21
This is already one of the perks of custom pets, because you can order them with tells, but I wouldn't mind extending it to others.
Xenthos2011-05-28 14:13:36
Nah, it's not like there's a channel to the beast.

Everyone else has to deal with the same issue, I don't see why 4 guilds should be able to bypass it while everyone else is stuck with the thing especially when it doesn't even make sense by the skill design (channels is the connection to your summoned ents, not to every single pet you might get).

Unless you just want to make beast whistle for everyone have no cost, I suppose.
Vadi2011-05-28 16:07:58
Of course not. Everyone has a ton of their advantages and I don't see a need to make this available to everyone.
Xenthos2011-05-28 16:14:58
QUOTE (Vadi @ May 28 2011, 12:07 PM) <{POST_SNAPBACK}>
Of course not. Everyone has a ton of their advantages and I don't see a need to make this available to everyone.

You're right, everyone has advantages.

Why in particular do you feel that guardians / wiccans need this on top of their others, without giving parity to everyone else who has to deal with it?
Veyrzhul2011-05-28 16:49:29
This is indeed pretty unnecessary, since it is not a problem specific to ent users, nor of any special importance to ent users, if you disregard the (overpowered) use for sleeplocks.

EDIT: How could I forget trample/sac.
Unknown2011-05-28 17:08:21
No wonder the list sounded like it was missing something. The Illuminati don't have Channels. ohmy.gif
Vadi2011-05-28 17:10:28
QUOTE (Xenthos @ May 28 2011, 12:14 PM) <{POST_SNAPBACK}>
You're right, everyone has advantages.

Why in particular do you feel that guardians / wiccans need this on top of their others, without giving parity to everyone else who has to deal with it?


I'm doubtful that a new skill will be introduced into the general skillsets, but if it will be, sure, 10p and everyone will have it.
Unknown2011-05-28 17:36:41
There is no need for this.
Sylphas2011-05-28 20:25:46
QUOTE (Veyrzhul @ May 28 2011, 12:49 PM) <{POST_SNAPBACK}>
This is indeed pretty unnecessary, since it is not a problem specific to ent users, nor of any special importance to ent users, if you disregard the (overpowered) use for sleeplocks.

EDIT: How could I forget trample/sac.


I really want to see logs of competent people dying 1v1 to a Moondancer who doesn't have a beast, I could learn so much.
Vadi2011-05-28 22:06:42
Thanks for the opinions people, bad idea then.

p.s. real easy to kill the pooka, stop throwing the sleeplock argument about for wicca+hexes
Sylphas2011-05-28 22:21:26
Wiccan sleeplock is also perhaps the lamest method of killing someone I've ever had to work with, from the offensive side. It's a total boolean crapshoot that really isn't much fun to land.
Veyrzhul2011-06-19 10:22:21
QUOTE (Vadi @ May 28 2011, 10:06 PM) <{POST_SNAPBACK}>
Thanks for the opinions people, bad idea then.

p.s. real easy to kill the pooka, stop throwing the sleeplock argument about for wicca+hexes


Half-necro, but I only just saw this. Actually, 'really easy to kill the pooka' is the bad argument here. It doesn't happen instantly and you can call it back for 1 power and without any eq cost. Just as a part of your regular offense. And then I have to interrupt my offense -again- to kill it. Repeat ad nauseam. And should I fail to kill it in time for whatever reason, well. Free shot for you at a full lock that may easily last until I die (get toaded).
Vadi2011-06-19 11:13:54
Yeah don't worry, I'm not Hexes, and sleeplock is only available to 1/3rd of the Wiccans. And unlike other instagimp combos, this one probably fares the poorest in group combat.

Pookas do have an eq cost and they also require a lock before doing anything. It's not as instantanous as you prescribe it to be, it'll be ~1-2s for summoning and then up to 10s to obtain a lock.
Xiel2011-06-19 22:50:39
QUOTE (Vadi @ Jun 19 2011, 04:13 AM) <{POST_SNAPBACK}>
...and sleeplock is only available to 1/3rd of the Wiccans...


I disagree with this statement.
Sylphas2011-06-19 23:15:07
QUOTE (Xiel @ Jun 19 2011, 06:50 PM) <{POST_SNAPBACK}>
I disagree with this statement.


I'll put forth the argument that it's hard to bitch about it being easymode if they're not Hexen.