Graphics

by Daganev

Back to Project L.

Daganev2005-03-09 03:16:22
lets talk about graphics here.

I'll look for a body image that fits the lusternia website.
Unknown2005-03-09 03:40:44
I find that Magic (the Gathering) cards make nice borders, just scan them in at 600 dpi and step down to the necessary increment after you edit.
Estarra2005-03-09 03:54:02
QUOTE(SugarAndTheSun @ Mar 8 2005, 08:40 PM)
I find that Magic (the Gathering) cards make nice borders, just scan them in at 600 dpi and step down to the necessary increment after you edit.
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I'd prefer we stay away from using anything that may conceivably be copyrighted.
Daganev2005-03-09 04:41:22
Heres what my interface currently looks like... I made the body image on the right, and thats the main reason I'm uploading this.

my interface
Unknown2005-03-09 08:38:48
Daganev, your body image looks a lot better and relevant than those bodyscan images. biggrin.gif

You spelt 'panel' and 'stupidity' incorrectly, just thought I'd point it out... wink.gif
Daganev2005-03-09 10:01:00
If I don't have typos something is wrong tongue.gif

I can't tell you how many times a person corrects themselves and it takes me a few double takes to see the diffrence between the original and the correction.


Since I didn't get your approval for my last picture, but did get your approval for this picture, I'll upload it so anyone can use it.


celahir2005-03-09 11:33:12
I think we should border the interface like thorgal did, use a different pattern though and hide all the grey. Maybe make one or more colour schemes and leave a space where the user can insert their own picture.. Just some ramblings but what do you think?
Daganev2005-03-09 12:36:17
I suck at borders, so any more concrete suggestions and I'll be happy to do it. I'm good at borders when someone tells me what they want, but I suck at picturing what would make a good border. The downsides to having anti graphic design classes.
celahir2005-03-09 18:10:25
I'll search for some border ideas on deviant art and google we wont copy them but they will give us suggestions
Unknown2005-03-09 23:42:41
QUOTE(celahir @ Mar 10 2005, 12:33 AM)
I think we should border the interface like thorgal did, use a different pattern though and hide all the grey. Maybe make one or more colour schemes and leave a space where the user can insert their own picture.. Just some ramblings but what do you think?
69299


But don't make it as thick as Thorgal's.
Unknown2005-03-09 23:43:42
We don't really need anything that fancy... Or cluttered. We just need some basic, simple pictures, which may need to all follow a particular theme or something.

KISS.
Singollo2005-03-10 00:43:37
Mmm, actually, I believe the average user isn't going to appreciate a clunkier, scattered, technical, albeit simple interface as much as they will something like mine and Thorgal's. Thorgal's is actually very aesthetically pleasing.
Singollo2005-03-10 00:46:33
On another note, I think it would be best to wait a bit until we figure out the general concept we're going for before polling people on certain graphics. I think some discussion should be going on in the Theme post rather than this one right now. Let's not jump the gun.
Fain2005-03-10 18:20:40
I wouldnt mind doing some GUI graphics for this project if everyone can decide on what they want.
celahir2005-03-10 18:43:05
Heh why dont we all post our own templates of whate we thing it should look like. dont go into too much detail just put words to describe pics, say what colours ect. Then make a mix up of all the best ideas.
Unknown2005-03-12 23:28:23
I think although clever daganev's body picture is very cluttered and a little confusing. I'm sure with some effort I could photoshop out each individual body however. It's just a bit much on the eyes if you ask me. I still don't see what's wrong with the bodyscan.
Unknown2005-03-13 05:24:06
I have a program called Poser that some of you may know about that I can make body molds with, then photoshop them. I don't have a high enough version of zmud to do a graphical interface, so I don't know how to code the body to the damages in game, but I can create the bodies with initial numbers (ie 100 percent for each limb part). Let me know.
Unknown2005-03-13 05:58:44
QUOTE(SugarAndTheSun @ Mar 13 2005, 12:28 PM)
I still don't see what's wrong with the bodyscan.
71800


It has nothing to do with anything else...?
Daganev2005-03-13 11:09:39
I'm not 100% happy with my image. Actually, I'm not even 70% happy with it, but as I said in another thread I'm a bit busy now to put in real effort, however, it's just suppose to be an idea to move from.

Also, the main problem with the bodyscan image is that its a copyrighted image from a Medical website.

the picture I made was very basic outlines of bodies that I found on google, used extract to remove (which is the cuase for the bad borders on the image) and then turned into radial gradient silloutes. It took me a total of 10 minutes. But i think we should start looking at various "wound image" sketches so we can come up with the image we want.

I think there is a very valid point to not make the "wound image" a Human.
Unknown2005-03-13 15:14:35
QUOTE(Zaltan @ Mar 12 2005, 11:58 PM)
It has nothing to do with anything else...?
72069



Aside from the copyright issue that we're facing it has everything to do with it. It's a human, it's a body, we're humanoids, we have bodies. But whateva "Although I disagree with everything you say, I defend your right to say it (10000 credits to anybody who can tell me who that is)."

I like the idea of a skeleton, but right now I just got bored and did some photoshop to the body diagram that Da Vinci did.

EDIT: The file didn't attach, let me retry (file is too big)