Role Playing Games: 5 Ways to Stay Busy in Lusternia
So you've just entered the high fantasy role playing world of Lusternia. You've decided to become a maniacal pyromancer, a solemn paladin, or a dutiful druid... but what now? Many players new to Lusternia are unsure of what to do, and it's understandable, because there's so much to do! It is a role playing game first, of course, but there's many things to keep you busy when role playing isn't so hot! Should you hunt? Fly around in an aethership, or help out your city or commune? Well lucky for you I've worked up just such a list, for newbies and oldbies alike, of common activities to keep yourself busy in the immersive text game world of Lusternia.
Hunting is one of the most common activities in any Iron Realms text game. It's easy to do, and a simple way to make some money. But Lusternia has a unique alternative to hunting, for the more passive among us: Influencing. Every influencable enemy is analyzed to find the weakness of their personality, and you may engage in different ego battles, generally dependant on their weakness. The rewards range from receiving any gold they may have dropped on death, to changing the denizens level(for better or worse!), or even making them defend you! And after influencing a denizen, and gaining the experience for doing so, you can then slay them, effectively doubling your gain!
Within the role playing game world of Lusternia, there are many villages that can come under the sway of the major cities and communes within the Basin of Life. You can join in the battle of wills to control these villages during revolts, or do jobs for the villages to help them produce more commodities. From the dwarven keeps of Rockholm, Southgard, and Angkrag to furrikin community of Estelbar, there are several activies to do for the benefit of villages under your city/commune's influence. You can bring in dead cows, deer, and sheep for leather or meat, or lead in live cows and sheep for milk and cloth, or even chop down trees for lumber.
Every text game organization has their own culture, which is influenced by several factors, which you can help enhance! You can wander the basin to bring in bards and scholars to your city or commune, which not only increases your org's culture, but also increases it's power! You can also write theatre productions for the org's stage, or books for the org's library. There are increases in culture for the largest libraries, as well as the best publications. No matter what you enjoy, there is a way for you to increase culture for your text game organization!
Another activity you can engage in for the good of your city or commune is the gathering of power for it's Nexus. Power is used by the organization itself, as well as the players who are a part of it! Each organization has it's own quests to bring in power, but there are several less org-specific methods. One is, again, the gathering of bards and scholars. Another involves travelling the different planes to hunt creatures for essence, which can be converted to your text game organization's usable type and added to the nexus for power. You can also travel in an aethership and syphon power from vortexes in aetherspace.
Lusternia has one of the most in-depth rpg game combat systems, sporting 700+ spells and abilities, as well as over 200 afflictions. For the combat-minded, there's a lot to learn and engage in. You can join in friendly spars, competitive duels, fun arena events, planar raids, village conflicts, among others! Other than physical combat, you can engage in debates, which are one-on-one battles of wills between adventurers. Though the loser does not die, or lose experience, they will be unable to use their influencing skills for some time.
As you can see, there are plenty of activities to engage in within the high fantasy role playing game Lusternia. They are varied and interesting, and this isn't even all of them!