Vengeance upon the infidels!
I don't often get the opportunity (or, admittedly, the inclination) to interact with players more than a significant distance from my particular realm of influence in Magnagora and the DisOrder of Morgfyre. This past month, we celebrated Lusternia's seventh (!) anniversary, and boy, was it a whirlwind!
We saw several new games released of varying size - ghodak, tessera, darts, slots, and maybe that little thing you might have run across on an otherwise uneventful stroll through your org: Vengeance!
This was most definitely a labour of love, in no small part from Iosai's slaving over the code to get it just so. Most of us were able to have our arms twisted sufficiently to help her bugtest, where needed (and by that, I mean that a trial game was made and we were on that like white on rice), and I think the final product is nothing short of spectacularly entertaining. A number of us enjoyed the game after having never played it before - a few of our number experienced it for the first time at the most recent IRE meet, subjected to a particularly talented, cruel witch of a narrator that made the game so enthralling that we decided something had to be done about it. Thus was Vengeance born!
A few brave Gods stepped up to give each Vengeance game a particular flavour suited to their org, and I really must say that I enjoyed that aspect tremendously, as much in writing one or two of them as in seeing player reactions to these historic (or futuristic!) spins on the environs they know and love. The game on Avechna's Peak remains an anomaly for us, as it can only be run by Gods, and good grief, we have to play with mortals?!
I was initially apprehensive at the prospect of getting into a game that by nature necessitated a great deal of association with players, potentially from every org, faction, guild, and Order. In retrospect, I believe the first few days of Vengeance contributed to one of the greatest experiences I've had the privilege to undertake in Lusternia to date! I was rather pleasantly nonplussed at the camaraderie and good-natured ribbing present when dozens upon dozens of players congregated in one tiny room, ready to play this game. Kudos to everyone who wanted to have a good time!
In my own rambling way, I suppose that I'm just leaving this here for people to blab about Vengeance and the other goodies that were recently turned out by our fantastic coders, but also to give a big thumbs-up to the players for doing as we've intended all along and HAVING FUN! Now, if you'll excuse me, it's nearly Halloween. Shikari and I are going to get into costume and steal candy from children. And by candy, we mean kidneys.
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Comments
6:47 AM
For clarification, Morgfyre and I are dressing up as thugs. I think my costume is better.
As for the topic at hand - Vengeance was a TON of fun to develop and I'm glad everyone's enjoying their versions of the game.
6:56 AM
Oh god, I can't stop giggling at that picture. Hee hee hee.
Yesss, Vengeance is fun! I enjoy all the org-specific versions, though I have to admit there's a part of me that really misses the Avencha's Peak games, where everyone was forced to play together. And how you could definitely tell that Morgfyre was just as addicted to the game as the rest of us who kept asking him to start another.
8:01 AM
I'll quietly admit that I had a bit of a Mafia addiction, many years ago - for the few who remember Ibaesha, her and I used to lurk in AOL "scumchat" chat rooms for many, many hours on end playing game after game after game, in ludicrous variations.
I more or less avoided the testing of it, however - like an alcoholic avoiding bars, for that matter! However I did bite the proverbial bullet and do Celest's - which ended up way too verbose but I can't decide where to cut.
However, it brings me to why I'm actually replying to you - you can't start games on Avechna's Peak, as mortals? For some reason I thought you guys would be able to (albeit for a moderately steep price to join).
10:22 PM
Lies and slander! Someone had to be around to cater to your otherwise insatiable need to lynch your peers. As to the other note (and in partial response to Eventru), the Avechna's Peak game isn't derelict at all; there will be more to come from that - dare I say high-stakes games with extra bonus for the winners?! I don't know!
2:49 PM
The latest games (Vengeance, slot machines, darts, even figurines*) ARE quite fun. Cheers to the admin who were involved in their creation!
*not necessarily new - newly packaged, maybe!
4:24 PM
So, who's kidney is in that bag?
12:06 AM
"Kidneys nothin'. That's part a mah liver."
"Started at a young age, Ah know."
Heh.
10:16 PM
I love vengeance
10:24 PM
Waaait. I demand to know who drew that. Who, who, who? And are there more? Of the Artist or any Lusternian related stuffies like that.
11:13 PM
I drew it.
11:05 PM
Vengeance is a great game, along with all the other games that came into existance.
I don't know about any others, but I quite enjoyed myself the whole week, reading the news and playing the games.
I hope to see many more fun activities to come in Lusternia!
Have fun on your quest for kidneys.. Err.. I mean candy Shikari and Morgfrye.
P.S. Save some for me!
11:33 PM
Eventru, verbose? I can't believe that, not one bit
.
I was apprehensive about playing Vengeance as well, but once I played it, I really liked it. Plus, Serenwilde's Vengeance game has a few things that make me as a player feel all warm and fuzzy inside.
12:31 AM
Loved it. Especially the pic XD XD
Vengeance is awesome fun. Especially when you see an org playing it again..and again...and again..and again...
Also thank you all for the Vengeance config option. All wonderful additions
1:02 AM
Mr. Shikari, I adore your skills at art, yes. The picture, being related to Vengeance through this article, actually makes me want to try it out. I haven't, I know, bad me since everyone's been going googoogaga over it.
9:47 AM
Great job on the new games! They really are awesome and will forever be probably one of the coolest features I have seen in any MUD.
12:03 AM
I played my first game of tessera drunk! WOOHOO! Go Gaudiguch!
1:22 AM
I found Vengeance to be a very well-written and well-coded piece. The world of Lusternia grows every day in complexity, and I look forward to its future growth. Thank you for all your hard work! We appreciate it.
4:21 AM
I've always loved how it's the DisOrder of Morgfyre
9:04 PM
I love vegengance. My fav mini game added to Lusternia
1:00 AM
I loved vengeance. it was one of the most fun. though I thnk the grodug I couldn't play sounded kinda fun too. sortof like a connect 4 or something.
1:37 AM
sorry, it was tessera I wish I could play that sounds like connect four.
5:11 PM
I want a Tessera board! Having to leave after my victory in the competition was so depressing
7:18 AM
Darts is pretty fun too! (and addicting~)
12:04 AM
I like the slots too but, given my experience I think it should be called 'throw your money down a hole' I'm still wanting to win at that.
7:46 AM
For every person ( or ten) that loses big, there's always that one person that wins. Then everyone else tries to copy them, and ends up part of the first category.
3:33 AM
I like the new avenger vengeance changes. Is it possable to extend those to the org ones?