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Clans

Clans are player-created and player-run organizations. A clan could be:

  • a Noble House with various titles
  • a chess club with annual dues
  • a death cult
  • a group of performers

Clans are highly customizable. Anyone may join a clan, and you may be in up to ten clans. A clan is led by one individual who is the undisputed leader of the clan. He cannot be replaced unless he or she chooses to be.

Cartels

A cartel is a sub-group of clans, which are made up of those with the same trade skill and which allow for the creation of unique designs for trade skills that allow custom designing: tailoring, cooking, forging and jewelry. There are two types of cartel:

1) Affiliated Cartels: Each city and commune has a cartel for each of the four trade skills that allow custom designs. If you have the trade skill, you are automatically a member of that cartel as a citizen of that city or commune. The Trademaster (leader of the cartel) is always elected by the cartel members.

2) Private Cartels: Any clan may be turned into a private cartel. These cartels function exactly like a clan in every respect. However, they also are able to create designs which are usable by any member of the private cartel. Private cartels are quite expensive and exclusive, and the older cartel, the more desirable it is to be a member (as they generally have more designs.

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Empire Histories: Aether Broadcast : Interview with Princess Marilynth